internal void AddLobbyConnection(Lobby l, LobbyConnection c) { l.Connections.Add(c.Connection.Id, c); c.Lobby = l; log.Debug("added connection " + c + " to lobby " + l); }
internal void SetReady(LobbyConnection connection, bool v) { connection.Ready = v; log.Debug("connection " + connection.Connection.Id + " ready changed to " + v); }