コード例 #1
0
ファイル: TaskData.cs プロジェクト: mengtest/demo_tankWar3D
        public override void Read(XmlNode os)
        {
            foreach (XmlNode current in XmlObject.GetChilds(os))
            {
                switch (current.Name)
                {
                case "Id":
                    this.Id = ReadInt(current);
                    break;

                case "Name":
                    this.Name = ReadString(current);
                    break;

                case "TaskType":
                    this.TaskType = (TaskType)ReadInt(current);
                    break;

                case "CanbeCancle":
                    this.CanbeCancle = ReadBool(current);
                    break;

                case "CanbeSearch":
                    this.CanbeSearch = ReadBool(current);
                    break;

                case "IsAutoPathFind":
                    this.IsAutoPathFind = ReadBool(current);
                    break;

                case "IsFinishedTaskCount":
                    this.IsFinishedTaskCount = ReadBool(current);
                    break;

                case "IsAutoFinish":
                    this.IsAutoFinish = ReadBool(current);
                    break;

                case "PreTaskID":
                    this.PreTaskID = XmlObject.ReadInt(current);
                    break;

                case "SubTasks":
                    XmlObject.GetChilds(current).ForEach(delegate(XmlNode pNode)
                    {
                        SubTaskBase data = null;
                        switch (XmlObject.ReadAttribute(pNode, "Type"))
                        {
                        case "SubTalk":
                            data = XmlObject.ReadObject <SubTalk>(pNode);
                            break;

                        case "SubKillMonster":
                            data = XmlObject.ReadObject <SubKillMonster>(pNode);
                            break;

                        case "SubCollectItem":
                            data = XmlObject.ReadObject <SubCollectItem>(pNode);
                            break;

                        case "SubUseItem":
                            data = XmlObject.ReadObject <SubUseItem>(pNode);
                            break;

                        case "SubUseSkill":
                            data = XmlObject.ReadObject <SubUseSkill>(pNode);
                            break;

                        case "SubInterActive":
                            data = XmlObject.ReadObject <SubInterActive>(pNode);
                            break;

                        case "SubGather":
                            data = XmlObject.ReadObject <SubGather>(pNode);
                            break;

                        case "SubConvoy":
                            data = XmlObject.ReadObject <SubConvoy>(pNode);
                            break;

                        case "SubTriggerCutscene":
                            data = XmlObject.ReadObject <SubTriggerCutscene>(pNode);
                            break;

                        case "SubTriggerPlot":
                            data = XmlObject.ReadObject <SubTriggerPlot>(pNode);
                            break;
                        }

                        if (data != null)
                        {
                            this.SubTasks.Add(data);
                        }
                    });
                    break;
                }
            }
        }
コード例 #2
0
        private void CreateSubTask(SubTaskBase pData, int pTaskID, int pTaskStep)
        {
            switch (pData.Func)
            {
            case TaskSubFuncType.TYPE_TALK:
            {
                TaskTalk task = new TaskTalk();
                CurThreadTask = task;
                task.Accept(pData as SubTalk, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_HUNTER:
            {
                TaskKillMonster task = new TaskKillMonster();
                CurThreadTask = task;
                task.Accept(pData as SubKillMonster, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_COLLECT:
            {
                TaskCollectItem task = new TaskCollectItem();
                CurThreadTask = task;
                task.Accept(pData as SubCollectItem, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_INTERACTIVE:
            {
                TaskInterActive task = new TaskInterActive();
                CurThreadTask = task;
                task.Accept(pData as SubInterActive, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_CONVOY:
            {
                TaskConvoy task = new TaskConvoy();
                CurThreadTask = task;
                task.Accept(pData as SubConvoy, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_STORY:
            {
                TaskTriggerPlot task = new TaskTriggerPlot();
                CurThreadTask = task;
                task.Accept(pData as SubTriggerPlot, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_CUTSCENE:
            {
                TaskTriggerCutscene task = new TaskTriggerCutscene();
                CurThreadTask = task;
                task.Accept(pData as SubTriggerCutscene, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_USEITEM:
            {
                TaskUseItem task = new TaskUseItem();
                CurThreadTask = task;
                task.Accept(pData as SubUseItem, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_USESKILL:
            {
                TaskUseSkill task = new TaskUseSkill();
                CurThreadTask = task;
                task.Accept(pData as SubUseSkill, pTaskID, pTaskStep);
            }
            break;

            case TaskSubFuncType.TYPE_GATHER:
            {
                TaskGather task = new TaskGather();
                CurThreadTask = task;
                task.Accept(pData as SubGather, pTaskID, pTaskStep);
            }
            break;

            default:
            {
                CurThreadTask = null;
            }
            break;
            }
        }