public void CannotEquipEquipmentIfCharacterDoesNotHaveEnoughFreeSlots() { var c = new Character(); var e = new TestHelpers.TestWeapon(); e.AddSlotType(new Hand()); e.AddSlotType(new Hand()); e.AddSlotType(new Hand()); Assert.IsFalse(c.CanEquipEquipment(e)); }
public void CanEquipEquipmentIfCharacterHasFreeSlots() { var c = new Character(); var e = new TestHelpers.TestWeapon(); Assert.IsTrue(c.CanEquipEquipment(e)); }