コード例 #1
0
        public void ShouldThrowExceptionIfBattleOverAndActionPerformed()
        {
            var g = new Game
            {
                CurrentBattleDetails = new BattleDetails
                {
                    BattleStatus = BattleStatus.InBattle,
                    BattleMode = BattleMode.PlayerVsComputer
                },
                Player = new Player()
            };
            g.Player.SetName("Player");
            g.Player.ChangeAlliance(Alliance.TeamOne);
            g.CurrentBattleDetails.Participants.Add(new Participant
            {
                Character = g.Player,
                Status = ParticipantStatus.InBattle
            });
            var b = new Dumbass();
            b.ChangeAlliance(Alliance.TeamTwo);
            b.SetName("Dumbass");
            g.CurrentBattleDetails.Participants.Add(new Participant
            {
                Character = b,
                Status = ParticipantStatus.InBattle
            });
            g.EndBattle(Alliance.TeamOne);

            g.CurrentBattleDetails.Arena.AddCharacterToArena(g.Player, 0, 0);
            var tile = g.CurrentBattleDetails.Arena.SelectFloorTile(new ArenaFloorPosition(0, 1));
            var actions = g.Player.TargetTileAndSelectActions(tile);
            g.PerformPlayerAction(actions.Find(i => i.Name == "Run"));
        }
コード例 #2
0
 public void ShouldLevelPlayerUpWhenBotDefeated()
 {
     var g = new Game
     {
         CurrentBattleDetails = new BattleDetails
         {
             BattleMode = BattleMode.PlayerVsComputer,
             BattleStatus = BattleStatus.InBattle,
             BattleTurn = Alliance.TeamOne
         },
         Player = new Player()
     };
     g.Player.SetName("Player");
     var b = new Dumbass();
     b.SetName("Idiot");
     g.Tournament.AddCharacterToTournament(b);
     g.StartPlayerVsComputerTournament();
     g.CurrentBattleDetails.Arena.Characters.First(i => i is Dumbass).LoseHealth(200);
     g.EndBattle(g.Player.GetAlliance());
     g.ProcessBattleOver();
     Assert.IsTrue(g.Player.GetLevel() == 2);
 }
コード例 #3
0
 public void ShouldResetCharacterAfterBattle()
 {
     const int playerStartingHealth = 150;
     var g = new Game
     {
         CurrentBattleDetails = new BattleDetails
         {
             BattleMode = BattleMode.PlayerVsComputer,
             BattleStatus = BattleStatus.InBattle,
             BattleTurn = Alliance.TeamOne
         },
         Player = new Player()
     };
     g.Player.SetName("Player");
     var b = new Dumbass();
     b.SetName("Idiot");
     g.Tournament.AddCharacterToTournament(b);
     g.StartPlayerVsComputerTournament();
     g.CurrentBattleDetails.Arena.Characters.First(i => i is Player).LoseHealth(50);
     Assert.IsTrue(g.Player.Health == playerStartingHealth - 50);
     g.EndBattle(g.Player.GetAlliance());
     g.ProcessBattleOver();
     Assert.IsTrue(g.Player.Health == playerStartingHealth);
 }