public void ShouldAddCharacterToArena() { var a = new Arena(); a.BuildArenaFloor(5); var c = new Player(); c.SetName("YoMomma"); a.AddCharacterToArena(c, Alliance.TeamOne); Assert.IsTrue(a.Characters.Exists(i => i.Name == "YoMomma")); }
public void ShouldNotAddCharacterToArenaWhenFloorNotBuilt() { var a = new Arena(); var c = new Player(); c.SetName("YoMomma"); a.AddCharacterToArena(c, Alliance.TeamOne); }