//protected Skill skill; public CreatureObject() { this.inventory = new Inventory.Inventory(); }
public CreatureObject(SerializationInfo info, StreamingContext ctxt) : base(info, ctxt) { this.inventory = (Inventory.Inventory)info.GetValue("inventory", typeof(Inventory.Inventory)); }
public UpdateCreatureInventoryMessage(int _Id, Inventory _Inventory) { this.MessageTime = NetTime.Now; this.Id = _Id; this.Inventory = _Inventory; }