static public int get_m_AccountState(IntPtr l) { try { GameFrameworkMessage.Msg_LC_GmQueryAccount self = (GameFrameworkMessage.Msg_LC_GmQueryAccount)checkSelf(l); pushValue(l, true); pushEnum(l, (int)self.m_AccountState); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.Msg_LC_GmQueryAccount o; o = new GameFrameworkMessage.Msg_LC_GmQueryAccount(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_AccountState(IntPtr l) { try { GameFrameworkMessage.Msg_LC_GmQueryAccount self = (GameFrameworkMessage.Msg_LC_GmQueryAccount)checkSelf(l); GameFrameworkMessage.GmStateEnum v; checkEnum(l, 2, out v); self.m_AccountState = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_QueryAccount(IntPtr l) { try { GameFrameworkMessage.Msg_LC_GmQueryAccount self = (GameFrameworkMessage.Msg_LC_GmQueryAccount)checkSelf(l); string v; checkType(l, 2, out v); self.m_QueryAccount = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
// internal void GMLoadAccount(string gmAccount, string accountId, int nodeHandle) { Msg_LD_Load msg = new Msg_LD_Load(); msg.MsgId = (int)DataEnum.TableAccount; msg.PrimaryKeys.Add(accountId); Msg_LD_SingleLoadRequest reqAccount = new Msg_LD_SingleLoadRequest(); reqAccount.MsgId = (int)DataEnum.TableAccount; reqAccount.LoadType = Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadSingle; reqAccount.Keys.Add(accountId); msg.LoadRequests.Add(reqAccount); RequestLoad(msg, (ret) => { JsonMessage resultMsg = new JsonMessage(LobbyGmMessageDefine.Msg_CL_GmQueryAccount, gmAccount); GameFrameworkMessage.Msg_LC_GmQueryAccount protoData = new GameFrameworkMessage.Msg_LC_GmQueryAccount(); protoData.m_Result = GameFrameworkMessage.GmResultEnum.Failed; protoData.m_QueryAccount = accountId; protoData.m_AccountState = GameFrameworkMessage.GmStateEnum.Offline; resultMsg.m_ProtoData = protoData; KeyString primaryKey = KeyString.Wrap(ret.PrimaryKeys); if (Msg_DL_LoadResult.ErrorNoEnum.Success == ret.ErrorNo) { LogSys.Log(LOG_TYPE.INFO, ConsoleColor.Green, "DataCache Load Success: Msg:{0}, Key:{1}", "GmAccount", primaryKey); TableAccount dataAccount = null; foreach (var result in ret.Results) { object _msg; if (DbDataSerializer.Decode(result.Data, DataEnum2Type.Query(result.MsgId), out _msg)) { DataEnum msgEnum = (DataEnum)result.MsgId; switch (msgEnum) { case DataEnum.TableAccount: dataAccount = _msg as TableAccount; break; default: LogSys.Log(LOG_TYPE.ERROR, ConsoleColor.Red, "Decode account data ERROR. Wrong message id. Account:{0}, WrongId:{1}", result.PrimaryKeys[0], msgEnum); break; } } } protoData.m_Result = GameFrameworkMessage.GmResultEnum.Success; protoData.m_QueryAccount = dataAccount.AccountId; protoData.m_AccountState = GameFrameworkMessage.GmStateEnum.Online; if (dataAccount.IsBanned) { protoData.m_AccountState = GameFrameworkMessage.GmStateEnum.Banned; } } else if (Msg_DL_LoadResult.ErrorNoEnum.NotFound == ret.ErrorNo) { LogSys.Log(LOG_TYPE.INFO, ConsoleColor.Yellow, "DataCache Load NotFound: Msg:{0}, Key:{1}", "GmAccount", primaryKey); } else { LogSys.Log(LOG_TYPE.ERROR, ConsoleColor.Red, "DataCache Load Failed: Msg:{0}, Key:{1}, ERROR:{2}", "GmAccount", primaryKey, ret.ErrorInfo); } resultMsg.m_ProtoData = protoData; JsonGmMessageDispatcher.SendNodeMessage(nodeHandle, resultMsg); }); }