private void HandleUserOffline(Msg_LB_UserOffline msg_, PBChannel channel, int src, uint session) { m_RoomProcessThread.QueueAction(m_RoomProcessThread.UserOffline, msg_.Guid, src); }
internal void TryBigworldUserOffline(ulong guid) { Msg_LB_UserOffline builder = new Msg_LB_UserOffline(); builder.Guid = guid; UserServer.Instance.BigworldChannel.Send(builder); }