static int Clear(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameFramework.BaseEventArgs obj = (GameFramework.BaseEventArgs)ToLua.CheckObject(L, 1, typeof(GameFramework.BaseEventArgs)); obj.Clear(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_Id(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameFramework.BaseEventArgs obj = (GameFramework.BaseEventArgs)o; int ret = obj.Id; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Id on a nil value" : e.Message)); } }