public IStoryValue<object> Clone() { NpcGetNpcTypeValue val = new NpcGetNpcTypeValue(); val.m_UnitId = m_UnitId.Clone(); val.m_HaveValue = m_HaveValue; val.m_Value = m_Value; return val; }
public IStoryValue Clone() { NpcGetNpcTypeValue val = new NpcGetNpcTypeValue(); val.m_UnitId = m_UnitId.Clone(); val.m_HaveValue = m_HaveValue; val.m_Value = m_Value; return(val); }