public SpriteDefinition AddSpriteDefinition(string spriteName, RectangleInt spriteRectangle, Vector? origin = null) { var spriteDefinition = new SpriteDefinition(this, spriteName, spriteRectangle, origin); this.definitions.Add(spriteName, spriteDefinition); return spriteDefinition; }
public SpriteAnimationTemplate AddFrame(SpriteDefinition frameSprite, float duration, SpriteTransform transform = null) { this.frames.Add(new SpriteAnimationFrameTemplate(frameSprite, duration, transform)); return this; }
internal SpriteAnimationFrameTemplate(SpriteDefinition frameSprite, float duration, SpriteTransform transform = null) { this.FrameSprite = frameSprite; this.Duration = duration; this.Transform = transform; }