コード例 #1
0
 private void OnResourceUpdateSuccess(object sender, GameFramework.Resource.ResourceUpdateSuccessEventArgs e)
 {
     m_EventComponent.Fire(this, ResourceUpdateSuccessEventArgs.Create(e));
 }
コード例 #2
0
 private void OnResourceUpdateSuccess(object sender, GameFramework.Resource.ResourceUpdateSuccessEventArgs e)
 {
     m_EventComponent.Fire(this, ReferencePool.Acquire <ResourceUpdateSuccessEventArgs>().Fill(e));
 }