/// <summary> /// The main method of the Console UI of the game. /// </summary> public static void Main() { var printer = new Printer(); var reader = new Reader(); var gameInitializator = new GameInitializer.GameInitializer(printer, reader); var game = gameInitializator.Initialize(); var scoreboard = new Scoreboard(); var commandManager = new CommandManager(); var boardHistory = new BoardHistory(); EngineTemplate engine = new Engine.Engine(game, scoreboard, printer, reader, commandManager, boardHistory); engine.Run(); }
/// <summary> /// Method get reader. /// </summary> /// <param name="value">Type string.</param> /// <returns>Returns mockedPrinter.</returns> public static IReader GetReader(string value) { var mockedReader = new Mock<IReader>(); var numberOfCalls = 2; result = value; var parsedInput = new string[3]; mockedReader.Setup(x => x.ReadLine()) .Callback(() => { if (numberOfCalls == 0) { result = "Exit"; } else { // Result = It.IsAny<string>(); numberOfCalls--; } }) .Returns(() => result); mockedReader.Setup(x => x.ParseInput(It.IsAny<string>())) .Callback<string>( toparse => { var simpleReader = new Reader(); parsedInput = simpleReader.ParseInput(toparse); }) .Returns(() => parsedInput); return mockedReader.Object; }
public void ExpectToThrowWhenNoPrinerAndNoReaderAreProvided() { var reader = new Reader(); var gameInitializer = new GameInitializer(null, null); }
public void ExpectToThrowWhenNoPrinerIsProvided() { var reader = new Reader(); var gameInitializer = new GameInitializer(null, reader); }
public void ExpectNotToThrowWhenPrinterAndReaderAreProvided() { var printer = new Printer(); var reader = new Reader(); var gameInitializer = new GameInitializer(printer, reader); }