private static void Main(string[] args) { var startModule = "BattleModule"; if (args.Length != 0) startModule = args[0]; var config = new Configuration(); var engine = new PokeEngine(config); engine.Registry.RegisterModule(new PokemonGameModule()); engine.Registry.RegisterModule(new BattleModule(engine)); engine.Registry.RegisterModule(new MainModule.MainModule(CreateDummyMap())); engine.SetStartModule(startModule); engine.Run(); }
public GameEngineModule(GraphicResources resources, PokeEngine engine) { this.engine = engine; this.resources = resources; }