internal InputManager() { this.currentKeyState = KeyboardState.Empty; this.previousKeyState = KeyboardState.Empty; this.currentMouseState = MouseState.Empty; this.previousMouseState = MouseState.Empty; }
internal void Update() { this.previousKeyState = this.currentKeyState; this.currentKeyState = new KeyboardState(); this.previousMouseState = this.currentMouseState; this.currentMouseState = new MouseState(); }