public BaseGameState(Game1 game, GameStateManager manager) : base(game, manager) { GameRef = game; playerIndexInControl = PlayerIndex.One; }
public GameState(Game game, GameStateManager manager) : base(game) { StateManager = manager; childComponents = new List<GameComponent>(); tag = this; }
public VillageScreen(Game1 game, GameStateManager manager) : base(game, manager) { }