private void OnCardProfileClicked(CardProfileEvent cardProfileEvent) { if (cardProfileEvent.Type == CardProfileEvent.UIEventType.Open) { Debug.Log("BattleController - CardProfileEvent Open"); } else if (cardProfileEvent.Type == CardProfileEvent.UIEventType.Close) { puzzleBattleBoard.HideCardProfile(); } else if (cardProfileEvent.Type == CardProfileEvent.UIEventType.Press) { puzzleBattleBoard.HideCardProfile(); } //puzzleBattleBoard.HideCardProfile(); }
public void OnCardProfileClicked(CardProfileEvent cardProfileEvent) { if (cardProfileEvent.CardType == this.internalCard && cardProfileEvent.Type == CardProfileEvent.UIEventType.Press) { //TODO: This doesn't work right now because i can't seem to pass the touch or current touched object //OnPress(true); } }