/// <summary> /// Added new API query that will get all the information about current game /// </summary> public async Task <GameInformationModel> GetGame(GameSearchResult searchedGame) { // Request message that will be sent to API endpoint HttpRequestMessage request = new HttpRequestMessage(HttpMethod.Post, GAME_URL); string jsonPost = $"fields *; where name = \"{searchedGame.Name}\";"; // Adding Accept header to make sure that output will be json request.Headers.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json")); request.Headers.Add("user-key", API_KEY); // Add user-key to header // Added json body to request request.Content = new StringContent(jsonPost, Encoding.UTF8, "application/json"); // Request message is asynchronously posted HttpResponseMessage response = await httpClient.SendAsync(request); // Read json body of the response string jsonResponse = await response.Content.ReadAsStringAsync(); List <GameInformationModel> games = JsonConvert.DeserializeObject <List <GameInformationModel> >(jsonResponse); return(games[0]); }
/// <summary> /// Gets all information about current game. /// And sets it to the ScrollViewer -> GameInformation /// </summary> /// <param name="game">Current game</param> private async void GetGameInformation(GameSearchResult game) { GameInformationModel gameInfo = await apiEngine.GetGame(game); mWindowModel.GameContent = new GameInformationPage(gameInfo); }