public void SetTracker(CharacterMelee melee) { int meleeID = melee.GetInstanceID(); if (this.trackers.ContainsKey(meleeID)) { return; } this.trackers.Add(meleeID, melee); }
public void ReleaseTracker(CharacterMelee melee) { int meleeID = melee.GetInstanceID(); this.trackers.Remove(meleeID); }