public EActResults UseTool(Intelligent _intelligent) { if (IsOn) { MessageManager.SendXMessage(_intelligent, new XMessage(EALTurnMessage.CREATURE_LIGHT_OFF_IT, _intelligent, this)); } else { MessageManager.SendXMessage(_intelligent, new XMessage(EALTurnMessage.CREATURE_LIGHT_ON_IT, _intelligent, this)); } IsOn = !IsOn; return EActResults.DONE; }
public void SetBuilding(Intelligent _intelligent, Building _building) { Building = _building; _building.SetOwner(_intelligent); }
public IntelligentBattleInfo(Intelligent _intelligent, int _dv, int _pv, Dice _hitDice):base(_intelligent, _dv, _pv, _hitDice) { ToHitModifier = 5; }
public EquipmentUiBlock(Rct _rct) : base(_rct, Frame.Frame1, FColor.White) { m_intelligent = World.TheWorld.Avatar; Rebuild(); }
public void SetOwner(Intelligent _intelligent) { Owner = _intelligent; }