//绘画图片 public bool DrawImage(Device pD3DDevice, CPoint ptRotationOffset, double fRadian, char chDirection, int nXDest, int nYDest, int nDestWidth, int nDestHeight, int nXSource, int nYSource, int nSourceWidth, int nSourceHeight, int cbAlpha) { if (_Sprite == null) { return(false); } if (fRadian == FishDefine.M_PI) { float degrees1 = (float)(fRadian * (180 / FishDefine.M_PI)); } float degrees = (float)(fRadian * (180 / FishDefine.M_PI)); Rectangle srcRectangle = new Rectangle(nXSource, nYSource, nSourceWidth, nSourceHeight); //Color color = Color.FromArgb( cbAlpha, Color.White ); _Sprite.Begin(SpriteFlags.SortTexture | SpriteFlags.AlphaBlend); //sprite.Draw(_Texture, srcRectangle, Vector3.Empty, new Vector3(nXDest, nYDest, 0), cbAlpha ); //_Sprite.Transform = Matrix.Scaling((float)nDestWidth / nSourceWidth, (float)nDestHeight / nSourceHeight, 0.0f); _Sprite.Transform = Matrix.RotationZ((float)-fRadian) * Matrix.Scaling((float)nDestWidth / nSourceWidth, (float)nDestHeight / nSourceHeight, 0.0f) * Matrix.Translation(nXDest, nYDest, 0); _Sprite.Draw(_Texture, srcRectangle, new Vector3(ptRotationOffset.x, ptRotationOffset.y, 0), new Vector3(0, 0, 0), Color.FromArgb(cbAlpha, Color.White).ToArgb()); //_Sprite.Draw(_Texture, Vector3.Empty, new Vector3(nXDest, nYDest, 0), Color.White.ToArgb()); _Sprite.End(); //sprite.Begin(SpriteFlags.None); //sprite.Draw2D(_Texture, Rectangle.Empty, Rectangle.Empty, // new Point(5, 5), Color.White); //sprite.End(); return(true); }
//绘画函数 //绘画图片 public bool DrawImage(Device pD3DDevice, CPoint ptRotationOffset, double fRadian, char chDirection, int nXDest, int nYDest, int cbAlpha) { return(DrawImage(pD3DDevice, ptRotationOffset, fRadian, chDirection, nXDest, nYDest, m_ImageSize.cx, m_ImageSize.cy, 0, 0, cbAlpha)); }
//绘画图片 public bool DrawImage(Device pD3DDevice, CPoint ptRotationOffset, double fRadian, char chDirection, int nXDest, int nYDest, int nDestWidth, int nDestHeight, int nXSource, int nYSource, int cbAlpha) { // ok return(DrawImage(pD3DDevice, ptRotationOffset, fRadian, chDirection, nXDest, nYDest, nDestWidth, nDestHeight, nXSource, nYSource, nDestWidth, nDestHeight, cbAlpha)); }
//绘画图片 public bool DrawImage(Device pD3DDevice, CPoint ptRotationOffset, double fRadian, char chDirection, int nXDest, int nYDest, int nDestWidth, int nDestHeight, int nXSource, int nYSource) { return(DrawImage(pD3DDevice, ptRotationOffset, fRadian, chDirection, nXDest, nYDest, nDestWidth, nDestHeight, nXSource, nYSource, m_ImageSize.cx - nXSource, m_ImageSize.cy - nYSource, 255)); }