コード例 #1
0
        //计算需要实际检测的屏幕区域
        //只检测瞄准位置的一小块窗口,提升检测效率
        public void CalDetectionRect(int w, int h)
        {
            if (w > 0 && h > 0 && this.rawDetectionRect.w > 0 && this.rawDetectionRect.h > 0 && w <= this.rawDetectionRect.w && h <= this.rawDetectionRect.h)
            {
                //获取到窗口坐标
                this.detectionRect = new DetectionRect();

                //裁剪窗口,新算法,先算出屏幕中心点,只检查屏幕正中的一小块区域,提升检测速度
                int centX = this.rawDetectionRect.x + this.rawDetectionRect.w / 2;
                int centy = this.rawDetectionRect.y + this.rawDetectionRect.h / 2;
                this.detectionRect.x = centX - w / 2;
                this.detectionRect.w = w;
                //检测区域在中心点稍微向上偏移
                this.detectionRect.y = centy - (h / 2 + h / 10);
                this.detectionRect.h = h;
            }

            if (this.detectGraphics != null)
            {
                this.detectGraphics.Dispose();
            }
            if (this.detectBitmap != null)
            {
                this.detectBitmap.Dispose();
            }

            //初始化全局检测图像处理对象
            this.detectBitmap   = new Bitmap(this.detectionRect.w, this.detectionRect.h);
            this.detectGraphics = Graphics.FromImage(detectBitmap);
        }
コード例 #2
0
ファイル: MainForm.cs プロジェクト: dengqizhou30/AIAssist
 private void button7_Click(object sender, EventArgs e)
 {
     if (comboBox_process.Text == null || comboBox_process.Text.Trim().Length <= 0)
     {
         MessageBox.Show("请指定游戏进程名称。");
     }
     else
     {
         SystemUtil    util    = new SystemUtil();
         DetectionRect srcRect = util.findProcessWindowRect(comboBox_process.Text);
         if (srcRect.h > 0 && srcRect.w > 0)
         {
             objectDetection.SetSrcScreenRect(srcRect);
             usbDevice.SetProcessName(comboBox_process.Text);
             systemStatus.processScreen = "" + comboBox_process.Text + ":" + srcRect.x + "," + srcRect.y + "," + srcRect.w + "," + srcRect.h;
             this.textBox_msg.Text      = systemStatus.GetSytemStatus();
         }
         else
         {
             MessageBox.Show("没找到运行的进程:" + comboBox_process.Text);
             systemStatus.processScreen = "没找到运行的进程:" + comboBox_process.Text;
             this.textBox_msg.Text      = systemStatus.GetSytemStatus();
         }
     }
 }
コード例 #3
0
ファイル: MainForm.cs プロジェクト: dengqizhou30/AIAssist
        private void GameMasterForm_Load(object sender, EventArgs e)
        {
            objectDetection = new ScreenDetection(this, this.pictureBox1);
            usbDevice       = new UsbDevice();
            systemStatus    = new SytemStatus();

            keyboardMouseHook = new KeyboardMouseHook(usbDevice, this, this.comboBox_bag1GunType, this.comboBox_bag1ScopeType, this.comboBox_bag2GunType, this.comboBox_bag2ScopeType);

            //缺省启动鼠标右键hook
            systemStatus.keyMouseHook = true;
            keyboardMouseHook.StartHook();

            this.textBox_msg.Text = systemStatus.GetSytemStatus();

            //设置一个缺省的检测位置
            DetectionRect srcRect = new DetectionRect();

            srcRect.x = 0;
            srcRect.y = 0;
            srcRect.h = Screen.PrimaryScreen.Bounds.Height;
            srcRect.w = Screen.PrimaryScreen.Bounds.Width;
            if (srcRect.h > 0 && srcRect.w > 0)
            {
                objectDetection.SetSrcScreenRect(srcRect);
                usbDevice.SetProcessName(comboBox_process.Text);
                systemStatus.processScreen = "" + comboBox_process.Text + ":" + srcRect.x + "," + srcRect.y + "," + srcRect.w + "," + srcRect.h;
                this.textBox_msg.Text      = systemStatus.GetSytemStatus();
            }
        }
コード例 #4
0
        public long                 toltalMillis;         //检测执行的时间

        public void setValues(DetectionRect rawDetectionRect1, DetectionRect detectionRect1, Mat frameMat1, List <ObjectPosRect> objectPosRects1, ObjectPosRect maxConfidencePos1, int maxPersonW1, long toltalMillis1)
        {
            detectionResult4Rect = new DetectionResult4Rect();
            detectionResult4Rect.rawDetectionRect = rawDetectionRect1;
            detectionResult4Rect.detectionRect    = detectionRect1;
            detectionResult4Rect.maxConfidencePos = maxConfidencePos1;
            detectionResult4Rect.maxPersonW       = maxPersonW1;

            frameMat       = frameMat1;
            objectPosRects = objectPosRects1;
            toltalMillis   = toltalMillis1;
        }
コード例 #5
0
        //设置需要检测的屏幕区域
        public void SetSrcScreenRect(DetectionRect srcRect)
        {
            this.rawDetectionRect = srcRect;
            if (srcRect.w > 0 && srcRect.h > 0)
            {
                //游戏者的位置的x轴中心点
                //对于绝地求生,在屏幕下方靠左一点,大概 860/1920处
                playerCentX = srcRect.w * 860 / 1920 - srcRect.x;
            }

            //计算需要实际检测的屏幕区域
            CalDetectionRect(290, 230);
        }
コード例 #6
0
        // 根据进程名查找窗体区域
        public DetectionRect findProcessWindowRect(string processName)
        {
            DetectionRect srcRect = new DetectionRect();

            //缺省使用使用全屏作为工作屏幕,找不到进程窗体区域就使用缺省值
            srcRect.setValues(0, 0, Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);

            Process[] allProcess = Process.GetProcesses();
            if (allProcess != null && allProcess.Length > 0)
            {
                foreach (Process process in allProcess)
                {
                    if (process != null && process.ProcessName != null)
                    {
                        string tmpName = process.ProcessName.ToLower();
                        if (tmpName.StartsWith(processName.ToLower()))
                        {
                            //如果MainWindowHandle不为0,则获取找到的进程的窗口
                            IntPtr hWnd = process.MainWindowHandle;
                            if (hWnd != IntPtr.Zero)
                            {
                                RECT winRect = new RECT();
                                GetWindowRect(hWnd, ref winRect);    //h为窗口句柄
                                RECT clientRect = new RECT();
                                GetClientRect(hWnd, ref clientRect); //h为窗口句柄
                                srcRect.setValues(winRect.Left + (winRect.Right - winRect.Left - clientRect.Right) / 2,
                                                  winRect.Top + (winRect.Bottom - winRect.Top - clientRect.Bottom), clientRect.Right, clientRect.Bottom);

                                break;
                            }
                        }
                    }
                }
            }

            return(srcRect);
        }
コード例 #7
0
        public ScreenDetection(Form mainForm, PictureBox outPictureBox)
        {
            this.mainForm      = mainForm;
            this.outPictureBox = outPictureBox;

            this.detectionNet = CvDnn.ReadNetFromTensorflow(modelFile, configFile);
            //this.detectionNet = CvDnn.ReadNetFromTensorflow(modelFile);

            //this.detectionNet.SetPreferableBackend(Backend.DEFAULT);
            //this.detectionNet.SetPreferableTarget(Target.CPU);

            this.detectionNet.SetPreferableBackend(Backend.CUDA);
            this.detectionNet.SetPreferableTarget(Target.CUDA);

            this.labelNames = File.ReadAllLines(labelFile)
                              .Select(line => line.Split('\n').Last())
                              .ToArray();

            //设置初始检测区域
            rawDetectionRect = new DetectionRect();
            //缺省使用使用全屏作为工作屏幕
            rawDetectionRect.setValues(0, 0, 900, 760);
            SetSrcScreenRect(rawDetectionRect);
        }