/// <summary> /// Tests for a collision between this and a BoundingRectangle /// </summary> /// <param name="other">The BoundingRectangle</param> /// <returns>True for collision, false otherwise</returns> public bool CollidesWith(BoundingRectangle other) { return(CollisionHelper.Collides(this, other)); }
/// <summary> /// Determines if this BoundingPoint collides with a BoundingCircle /// </summary> /// <param name="r">the BoundingRectangle</param> /// <returns>true on collision, false otherwise</returns> public bool CollidesWith(BoundingRectangle r) { return(CollisionHelper.Collides(r, this)); }