public void GrowTallGrass(int value, int x, int y, int z, int pollPass) { int data = Terrain.ExtractData(value); if (TallGrassBlock.GetIsSmall(data) && Terrain.ExtractLight(base.SubsystemTerrain.Terrain.GetCellValueFast(x, y + 1, z)) >= 9) { int data2 = TallGrassBlock.SetIsSmall(data, isSmall: false); int value2 = Terrain.ReplaceData(value, data2); m_toReplace[new Point3(x, y, z)] = new Replacement { Value = value2, RequiredValue = value }; } }
public override BlockPlacementData GetPlacementValue(SubsystemTerrain subsystemTerrain, ComponentMiner componentMiner, int value, TerrainRaycastResult raycastResult) { BlockPlacementData result = default(BlockPlacementData); result.CellFace = raycastResult.CellFace; if (raycastResult.CellFace.Face == 4) { switch (Terrain.ExtractData(value)) { case 0: result.Value = Terrain.MakeBlockValue(19, 0, TallGrassBlock.SetIsSmall(0, isSmall: true)); break; case 1: result.Value = Terrain.MakeBlockValue(20, 0, FlowerBlock.SetIsSmall(0, isSmall: true)); break; case 2: result.Value = Terrain.MakeBlockValue(24, 0, FlowerBlock.SetIsSmall(0, isSmall: true)); break; case 3: result.Value = Terrain.MakeBlockValue(25, 0, FlowerBlock.SetIsSmall(0, isSmall: true)); break; case 4: result.Value = Terrain.MakeBlockValue(174, 0, RyeBlock.SetSize(RyeBlock.SetIsWild(0, isWild: false), 0)); break; case 5: result.Value = Terrain.MakeBlockValue(174, 0, RyeBlock.SetSize(RyeBlock.SetIsWild(0, isWild: false), 0)); break; case 6: result.Value = Terrain.MakeBlockValue(204, 0, CottonBlock.SetSize(CottonBlock.SetIsWild(0, isWild: false), 0)); break; case 7: result.Value = Terrain.MakeBlockValue(131, 0, BasePumpkinBlock.SetSize(BasePumpkinBlock.SetIsDead(0, isDead: false), 0)); break; } } return(result); }
public static int GenerateRandomPlantValue(Random random, int groundValue, int temperature, int humidity, int y) { switch (Terrain.ExtractContents(groundValue)) { case 2: case 8: if (humidity >= 6) { if (!(random.Float(0f, 1f) < (float)humidity / 60f)) { break; } int result = Terrain.MakeBlockValue(19, 0, TallGrassBlock.SetIsSmall(0, isSmall: false)); if (!SubsystemWeather.IsPlaceFrozen(temperature, y)) { float num = random.Float(0f, 1f); if (num < 0.04f) { result = Terrain.MakeBlockValue(20); } else if (num < 0.07f) { result = Terrain.MakeBlockValue(24); } else if (num < 0.09f) { result = Terrain.MakeBlockValue(25); } else if (num < 0.17f) { result = Terrain.MakeBlockValue(174, 0, RyeBlock.SetIsWild(RyeBlock.SetSize(0, 7), isWild: true)); } else if (num < 0.19f) { result = Terrain.MakeBlockValue(204, 0, CottonBlock.SetIsWild(CottonBlock.SetSize(0, 2), isWild: true)); } } return(result); } if (random.Float(0f, 1f) < 0.025f) { if (random.Float(0f, 1f) < 0.2f) { return(Terrain.MakeBlockValue(99, 0, 0)); } return(Terrain.MakeBlockValue(28, 0, 0)); } break; case 7: if (humidity < 8 && random.Float(0f, 1f) < 0.01f) { if (random.Float(0f, 1f) < 0.05f) { return(Terrain.MakeBlockValue(99, 0, 0)); } return(Terrain.MakeBlockValue(28, 0, 0)); } break; } return(0); }