public void AddStrips(Group groupName, string[][] symbols, ReelStrips.Type stripsType = ReelStrips.Type.Normal) { ReelStrips reelStrips = new ReelStrips(symbols, stripsType); _map[groupName] = reelStrips; _containsGroup.Add(groupName); }
public void Spin(ResDTO.Spin.Payout.SpinInfo spinInfo = null) { _isSpinning = true; _isReceived = false; _spinCount = 0; _currentStrips = GetCurrentStrip(); if (spinInfo != null) { ReceivedSymbol(spinInfo); } UpdateSymbolState(SymbolState.Spin); SpinReel(); }