public PlayerShipModel( DefinitionsData definitions, Rigidbody2D rigidBody, PlayerInputState inputState) { this.rigidBody = rigidBody; this.definitions = definitions; this.inputState = inputState; }
public PlayerMovementController(PlayerInputState inputState, PlayerShipModel playerShip) { this.inputState = inputState; this.playerShip = playerShip; }
public PlayerInputHandler(PlayerInputState inputState, Camera mainCamera) { this.inputState = inputState; this.mainCamera = mainCamera; }