static int Send(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); UFrame.MessageCenter.Message arg0 = (UFrame.MessageCenter.Message)ToLua.CheckObject <UFrame.MessageCenter.Message>(L, 2); obj.Send(arg0); return(0); } else if (count == 3) { Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); UFrame.MessageCenter.Message arg0 = (UFrame.MessageCenter.Message)ToLua.CheckObject <UFrame.MessageCenter.Message>(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.Send(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.MessageManager.Send")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Tick(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); obj.Tick(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetInstance(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); Game.MessageManager o = UFrame.Common.Singleton <Game.MessageManager> .GetInstance(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int UnRegist(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); System.Action <UFrame.MessageCenter.Message> arg1 = (System.Action <UFrame.MessageCenter.Message>)ToLua.CheckDelegate <System.Action <UFrame.MessageCenter.Message> >(L, 3); obj.UnRegist(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_gameMessageCenter(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Game.MessageManager obj = (Game.MessageManager)o; UFrame.MessageCenter.ActionMessageCenter arg0 = (UFrame.MessageCenter.ActionMessageCenter)ToLua.CheckObject <UFrame.MessageCenter.ActionMessageCenter>(L, 2); obj.gameMessageCenter = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index gameMessageCenter on a nil value")); } }
static int get_gameMessageCenter(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Game.MessageManager obj = (Game.MessageManager)o; UFrame.MessageCenter.ActionMessageCenter ret = obj.gameMessageCenter; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index gameMessageCenter on a nil value")); } }
static int _CreateGame_MessageManager(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { Game.MessageManager obj = new Game.MessageManager(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Game.MessageManager.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public override void Leave() { MessageManager.GetInstance().UnRegist((int)UFrameBuildinMessage.Arrived, this.OnArrived); base.Leave(); }
public void Update(float s) { MessageManager.GetInstance().Tick(); gameFSMMachine.Tick((int)(s * 1000)); }
public override void Leave() { MessageManager.GetInstance().UnRegist((int)GameMessageDefine.VisitorGetVisitSeatReply, OnVisitorGetVisitSeatReply); MessageManager.GetInstance().UnRegist((int)UFrameBuildinMessage.Arrived, this.OnArrived); base.Leave(); }
void UnRegistLuaMessage() { MessageManager.GetInstance().gameMessageCenter.UnRegist(GameLogic_LoginSuccessed, MessageCallback); }
public override void Leave() { MessageManager.GetInstance().gameMessageCenter.UnRegist((int)GameMsg.C2C_Return_Login, MessageCallback); returnLogin = false; base.Leave(); }
void Calc() { if (!CouldCalc) { return; } int n1 = UnitData.Data(first.unitData).pointUp; int n2 = UnitData.Data(second.unitData).pointUp; Debug.LogErrorFormat("{0} {1} {2} ", n1, OperData.Data(op.unitData).op, n2); CalcUnit calcUnit = new CalcUnit(); calcUnit.unitType = CalcUnitType.Card; calcUnit.unitData = new UnitData(); calcUnit.unitData.btn = resultBtn; UnitData.Data(calcUnit.unitData).resultBtn = resultBtn; switch (OperData.Data(op.unitData).op) { case CalcOper.Add: Op_Add(calcUnit); break; case CalcOper.Sub: Op_Sub(calcUnit); break; case CalcOper.Mul: Op_Mul(calcUnit); break; case CalcOper.Div: Op_Div(calcUnit); break; } UnitData.Data(first.unitData).btn.gameObject.SetActive(false); UnitData.Data(second.unitData).btn.gameObject.SetActive(false); resultBtn.gameObject.SetActive(true); if (UnitData.Data(calcUnit.unitData).pointDown != 1) { resultBtn.GetComponentInChildren <Text>().text = UnitData.Data(calcUnit.unitData).pointUp + "/" + UnitData.Data(calcUnit.unitData).pointDown; txtResult.text = UnitData.Data(calcUnit.unitData).pointUp + "/" + UnitData.Data(calcUnit.unitData).pointDown; } else { resultBtn.GetComponentInChildren <Text>().text = UnitData.Data(calcUnit.unitData).pointUp.ToString(); txtResult.text = UnitData.Data(calcUnit.unitData).pointUp.ToString(); } //resultBtn.GetComponent<Outline>().enabled = true; //first = calcUnit; //resultBtn = UnitData.Data(first.unitData).resultBtn; op.unitData.btn.GetComponent <Outline>().enabled = false; first = null; resultBtn = null; second = null; op = null; --leftCalcStepNum; txtFirst.text = ""; txtSecond.text = ""; txtResult.text = ""; if (leftCalcStepNum == 0) { leftCalcStepNum = 3; if (UnitData.Data(calcUnit.unitData).pointDown == 1 && UnitData.Data(calcUnit.unitData).pointUp == this.correctResult) { PageMgr.ShowPage <UIResult>(); return; } MessageManager.GetInstance().Send((int)GameMessageDefine.GenLevel); } }
public override void Release() { fsm.Release(); MessageManager.GetInstance().UnRegist((int)GameMessageDefine.BroadcastLetGroundParingCarLeave, OnBroadcastLetGroundParingCarLeave); base.Release(); }
//public override void Init(EntityMovable ownerEntity, List<Vector3> pathPosList, Vector3 orgPos, int nextPosIdx, float speed) //{ // base.Init(ownerEntity, pathPosList, orgPos, nextPosIdx, speed); // AddState(); //} public override void Init(EntityMovable ownerEntity, int groupID, int idx, List <Vector3> pathPosList, Vector3 orgPos, int nextPosIdx, float speed) { base.Init(ownerEntity, groupID, idx, pathPosList, orgPos, nextPosIdx, speed); AddState(); MessageManager.GetInstance().Regist((int)GameMessageDefine.BroadcastLetGroundParingCarLeave, OnBroadcastLetGroundParingCarLeave); }
public override void Enter(int preStateName) { //LogWarp.Log("VisitorGotoZooEntry.Enter"); base.Enter(preStateName); isToVisitorStateLeaveZooEntryQueueFull = false; isToVisitorStateEntryQueue = false; //isStartGotoEntry = false; isArrivedObservePos = false; var entity = (this.fsmCtr as FSMMachineVisitor).ownerEntity; DebugFile.GetInstance().WriteKeyFile(entity.entityID, "{0} VisitorGotoZooEntry.Enter", entity.entityID); DebugFile.GetInstance().MarkGameObject(entity.mainGameObject, "visitor_{0}_{1}_{2}", entity.entityID, (VisitorState)this.preStateName, (VisitorState)this.stateName); entity.Reset(); DebugFile.GetInstance().WriteKeyFile(entity.entityID, "{0} Play {1}, {2}, {3}", entity.entityID, Config.globalConfig.getInstace().VisitorWalk, entity.mainGameObject.GetInstanceID(), entity.anim.animation.gameObject.GetInstanceID() ); entity.PlayActionAnim(Config.globalConfig.getInstace().VisitorWalk); MessageManager.GetInstance().Regist((int)GameMessageDefine.AddVisitorToEntryQueuePlaceHolderReply, this.OnAddVisitorToEntryQueuePlaceHolderReply); MessageManager.GetInstance().Regist((int)UFrameBuildinMessage.Arrived, this.OnArrived); MessageManager.GetInstance().Regist((int)GameMessageDefine.BroadcastForwardOneStepInEntryGateQueue, OnBroadcastForwardOneStepInExitGateQueue); //去观察点 string pathName; EntityFuncType entityFuncType = (EntityFuncType)(entity.entityFuncType); switch (entityFuncType) { case EntityFuncType.Visitor_From_Ship: pathName = Config.globalConfig.getInstace().AdvertVisitorInto_2; EntityVisitor.GodownPath(entity, pathName, true); break; case EntityFuncType.Visitor_From_Car: pathName = Config.globalConfig.getInstace().EntryQueueObservePath; EntityVisitor.GodownPath(entity, pathName, true); break; case EntityFuncType.Visitor_From_GroundParking: //LogWarp.LogErrorFormat("entityID={0} StateVisitorGotoZooEntry groupID={1}, idx={2}", entity.entityID, entity.groundParkingGroupID, entity.groundParkingIdx); var pathUnit = GroundParingSpacePathManager.GetInstance().GetPathUnit(entity.groundParkingGroupID, entity.groundParkingIdx); List <Vector3> pathList = null; if (!GroundParingSpacePathManager.IsExist(pathUnit.entryObservePath)) { pathList = GroundParingSpacePathManager.GenObservePath(entity.groundParkingGroupID, entity.groundParkingIdx); GroundParingSpacePathManager.GetInstance().AddPath(GroundParingSpacePathType.EntryObservePath, pathUnit, pathList, null); } pathList = pathUnit.entryObservePath; entity.pathList.Clear(); entity.pathList.AddRange(pathList); EntityVisitor.GodownPath(entity, entity.pathList, true); ///*新手引导阶段 添加跟随对象 不做步骤调用(仅限于步骤9)*/ if (GlobalData.GlobalDataManager.GetInstance().playerData.playerZoo.isGuide == true) { UIGuidePage uIGuidePage = PageMgr.GetPage <UIGuidePage>(); if (uIGuidePage == null) { string e1 = string.Format("新手引导界面 PageMgr.allPages里 UIGuidePage 为空"); throw new System.Exception(e1); } //LogWarp.LogError("测试: entity.mainGameObject.name " + entity.mainGameObject.name+ " uIGuidePage.procedure= "+ uIGuidePage.procedure); if (uIGuidePage.newBieGuild_step == NewBieGuild.Step_9 && uIGuidePage.number == 0) { uIGuidePage.entity = entity; uIGuidePage.number = 1; } } break; default: string e = string.Format("没有这种游客类型{0}", entityFuncType); throw new System.Exception(e); } }
/// <summary> /// 动物栏的门票升级消息修改 /// </summary> /// <param name="msg"></param> protected void OnSetLittleZooTicketsLevelPlayerData(Message msg) { var _msg = msg as SetDetailValueOfPlayerData; // 涉及金币减扣 LittleZooModuleDataMSS littleZooModuleData = GlobalDataManager.GetInstance().playerData.GetLittleZooModuleData(_msg.detailVal); buildupCell = GetBuildupCell(_msg.detailVal); if ((littleZooModuleData.littleZooTicketsLevel + _msg.deltaVal) > buildupCell.lvmax) { return; } BigInteger bigDelta = (LittleZooModule.GetUpGradeConsumption(_msg.detailVal, littleZooModuleData.littleZooTicketsLevel + _msg.deltaVal)); if (!playerData.playerZoo.playerCoin.WarpAddCoin(playerData, -bigDelta)) { return; } //修改动物栏等级 int currVal = littleZooModuleData.littleZooTicketsLevel + _msg.deltaVal; int idx = GlobalDataManager.GetInstance().playerData.GetLittleZooIDIndexOfDataIdx(_msg.detailVal); //获取动物栏ID 下标 this.playerData.playerZoo.littleZooModuleDatasMSS[idx].littleZooTicketsLevel = currVal; BroadcastDetailValueOfPlayerData.Send((int)GameMessageDefine.BroadcastLittleZooTicketsLevelPlayerData, _msg.detailVal, currVal, _msg.deltaVal); BuildingLevelup.Send((int)BuildingTypeFM.LittleZoo, _msg.detailVal, (int)LittleZooProperty.TicketPrice, currVal); //收集星星: var lvshage = Config.buildupConfig.getInstace().getCell(_msg.detailVal).lvshage; int idx01 = FindLevelRangIndex01(lvshage, currVal); //LogWarp.LogErrorFormat("测试: 等级={0} 下标={1} ",currVal,idx01); int stageLevel = Config.buildupConfig.getInstace().getCell(_msg.detailVal).lvshage[idx01]; if (this.playerData.playerZoo.littleZooModuleDatasMSS[idx].littleZooTicketsLevel == stageLevel) { int awardType = Config.buildupConfig.getInstace().getCell(_msg.detailVal).lvrewardtype[idx01]; int awardID = Config.buildupConfig.getInstace().getCell(_msg.detailVal).lvreward[idx01]; var cell = Config.itemConfig.getInstace().getCell(awardID); if (awardType == 1) { //发放奖励道具 MessageInt.Send((int)GameMessageDefine.GetItem, awardID); if (cell.itemtype == 2) { PageMgr.GetPage <UIMainPage>().OnMoneyEffect(); } //LogWarp.LogErrorFormat("动物栏 当前等级为{0},可以发放奖励道具{1}", stageLevel, awardID); } else if (awardType == 2) { var buildUpCell = Config.buildupConfig.getInstace().getCell(_msg.detailVal); int animalID = buildUpCell.lvreward[idx01]; //LogWarp.LogErrorFormat("测试:AAAAAAAAAAAAAAAAAAAAAAA 动物栏:{0} animalID ={1}" , _msg.detailVal, animalID); var animalUpCell = Config.animalupConfig.getInstace().getCell(animalID); //判断是否需要存储动物 bool isExistAnimalID = playerData.playerZoo.animalMSS15.FindAnimalID(animalID); if (!isExistAnimalID) { playerData.playerZoo.animalMSS15.AddAnimal(animalID, true); LittleZooModule.LoadAnimal(_msg.detailVal, animalID, animalUpCell.moveradius, buildUpCell.animalwanderoffset); GetShowUIReceivePage(animalID); MessageInt.Send((int)GameMessageDefine.GetAnimalAtlasDataMessage, animalID); MessageManager.GetInstance().Send((int)GameMessageDefine.AnimalBuffAlterSucceed); } } //发放星星 MessageInt.Send((int)GameMessageDefine.GetItem, 4); //LogWarp.LogErrorFormat("动物栏 当前等级为{0},可以发放星星", stageLevel); } }
protected void OnBroadcastOpenNewLittleZoo(Message msg) { var _msg = msg as BroadcastOpenNewLittleZoo; //增加数据 ModifyLittleZooMap(_msg.littleZooID, littleZooMap); //自身外观变化从0级别变1级 LoadLittleZoo(sceneID, _msg.littleZooID, 1, null); var cellBuildUp = Config.buildupConfig.getInstace().getCell(_msg.littleZooID); Config.animalupCell cellAnimalUp; int animalID = cellBuildUp.animalid[0]; cellAnimalUp = Config.animalupConfig.getInstace().getCell(animalID); bool isFindAnimalProp = playerData.playerZoo.animalMSS15.FindAnimalProp(cellAnimalUp.bigtype, cellAnimalUp.smalltype, out AnimalProp animalProp); if (!isFindAnimalProp) { playerData.playerZoo.animalMSS15.AddAnimal(animalID, true); LittleZooModule.LoadAnimal(_msg.littleZooID, animalID, cellAnimalUp.moveradius, cellBuildUp.animalwanderoffset, sceneID); MessageInt.Send((int)GameMessageDefine.GetAnimalAtlasDataMessage, animalID); MessageManager.GetInstance().Send((int)GameMessageDefine.AnimalBuffAlterSucceed); } else { for (int j = 0; j < cellBuildUp.animalid.Length; j++) { animalID = cellBuildUp.animalid[j]; bool isShow = LittleZooModule.GetExamineAnimalShowToLittleZooScene(animalID); if (isShow == true) { cellAnimalUp = Config.animalupConfig.getInstace().getCell(animalID); LittleZooModule.LoadAnimal(_msg.littleZooID, animalID, cellAnimalUp.moveradius, cellBuildUp.animalwanderoffset, sceneID); } } } //是否需要加载额外地块 if (!_msg.isTriggerExtend) { return; } //加载新地块 float extendLen = 0; if (_msg.triggerLoadGroupID != Const.Invalid_Int) { extendLen = LoadExtendGroup(_msg.triggerLoadGroupID); UIInteractive.GetInstance().Init(); } int triggerLittleZooID; for (int i = 0; i < _msg.triggerLoadLittleZooIDs.Count; i++) { triggerLittleZooID = _msg.triggerLoadLittleZooIDs[i]; //加载动物栏 LoadLittleZoo(sceneID, triggerLittleZooID, 0, GlobalDataManager.GetInstance().zooGameSceneData.littleZooParentNode); } //出口后移 MoveExitGate(extendLen); MessageManager.GetInstance().Send((int)GameMessageDefine.BroadcastAfterExtendSceneAndModifiedPath); BuildingUnlock.Send((int)BuildingTypeFM.LittleZoo, _msg.littleZooID); }
void SendReturn() { UFrame.MessageCenter.Message msg = new UFrame.MessageCenter.Message(); msg.messageID = (int)MessageDefine.GameMsg.C2C_Return_Login; MessageManager.GetInstance().gameMessageCenter.Send(msg); }