public async Task Initialize() { mGameMode = new GameMode_World(); GameMode.GetCurrentMode = (() => { return(mGameMode); }); // 开始游戏 GameStageManager.Instance.InitGame(); GameStageManager.Instance.StageIntialize(); await GameStageManager.Instance.StageRunning(); }
public StageTask_InitData(GameMode_World rGameMode) { this.GameMode = rGameMode; }
public StageTask_LoadAssets(GameMode_World rGameMode) { this.GameMode = rGameMode; }