private void InitManager() { var parentManager = transform.GetOrAddComponent <GameParentManager>(); parentManager.Init(); var cameraContrller = parentManager.GetParnetTrans(ParentName.CameraController); CameraController cameraController = cameraContrller.gameObject.AddComponent <CameraController>(); var entity = _contexts.game.CreateEntity(); entity.AddGameCameraState(CameraAniName.NULL); cameraController.Init(_contexts, entity); ModelManager.Single.Init(); _serviceManager = new ServiceManager(parentManager); _serviceManager.Init(_contexts); var uiParnet = parentManager.GetParnetTrans(ParentName.UIController); UIController uiCopntroller = uiParnet.gameObject.AddComponent <UIController>(); uiCopntroller.Init(); LoadAudioManager.Single.Init(); }
private void InitCameraController(GameParentManager parentManager) { var cameraContrller = parentManager.GetParnetTrans(ParentName.CameraController); CameraController cameraController = cameraContrller.gameObject.AddComponent <CameraController>(); var entity = _contexts.game.CreateEntity(); entity.AddGameCameraState(CameraAniName.NULL); cameraController.Init(_contexts, entity); }