public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_dwRoleID); bs.Read(ref this.m_dwID); bs.Read(ref this.m_btValue); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_strAccountName); bs.Read(ref this.m_strPassword); bs.Read(ref this.m_nServerId); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_nX); bs.Read(ref this.m_nY); bs.Read(ref this.m_nU); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_qwRoomID); this.m_oEmpireMemberList.Clear(); int num = 0; bs.Read(ref num); for (int i = 0; i < num; i++) { CRoomMemberData data = new CRoomMemberData(); bs.Read(data); this.m_oEmpireMemberList.Add(data); } this.m_oLeagueMemberList.Clear(); num = 0; bs.Read(ref num); for (int i = 0; i < num; i++) { CRoomMemberData data = new CRoomMemberData(); bs.Read(data); this.m_oLeagueMemberList.Add(data); } bs.Read(ref this.m_qwTimeLimit); bs.Read(ref this.m_qwMapID); bs.Read(ref this.m_btGameType); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_ID); bs.Read(ref this.m_strAccount); bs.Read(ref this.m_strName); bs.Read(ref this.m_strIcon); bs.Read(ref this.m_level); bs.Read(ref this.m_exp); bs.Read(ref this.m_money); bs.Read(ref this.m_ticket); bs.Read(ref this.m_onlineGTimes); bs.Read(ref this.m_loginTimes); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_nplayerId); bs.Read(ref this.name); bs.Read(ref this.level); bs.Read(ref this.sex); bs.Read(ref this.icon); bs.Read(ref this.logintime); bs.Read(ref this.playerIndex); bs.Read(ref this.mapId); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_unPlayerID); bs.Read(ref this.m_unLevel); bs.Read(ref this.m_strName); bs.Read(ref this.m_strIcon); bs.Read(ref this.m_btIsReconnecting); bs.Read(this.m_lBeastList); this.m_oBeastMap.Clear(); int num = 0; bs.Read(ref num); for (int i = 0; i < num; i++) { int key = 0; CBeastData data = new CBeastData(); bs.Read(ref key); bs.Read(data); this.m_oBeastMap.Add(key, data); } return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_dwRoleID); bs.Read(ref this.m_btEmpireHp); bs.Read(ref this.m_btLeagueHp); bs.Read(ref this.m_wTimeLimit); int num = 0; bs.Read(ref num); this.m_oPlayOrder.Clear(); for (int i = 0; i < num; i++) { long id = 0; bs.Read(ref id); this.m_oPlayOrder.Add(id); } return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_unRoleId); bs.Read(this.m_oInitPos); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(this.m_oRoleBasicInfo); bs.Read(this.m_oBeastInfo); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { //throw new System.NotImplementedException(); bs.Read(ref this.m_ErrCode); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_dwPlayerId); return(bs); }
public override CByteStream DeSerialize(CByteStream bs) { bs.Read(ref this.m_nType); bs.Read(this.m_oPos); return(bs); }