コード例 #1
0
ファイル: AIRTS.cs プロジェクト: RenaudWasTaken/SkyLands
 protected override void Update()
 {
     if (this.mWaitingBuilding != null)
     {
         this.mWaitingBuilding.Build();
         this.mNextBuilding = "";
         this.NbBuildingsAllowedToAdd--;
         this.mWaitingBuilding = null;
     }
 }
コード例 #2
0
ファイル: AIRTS.cs プロジェクト: RenaudWasTaken/SkyLands
        private void ChooseBuilding()
        {
            if (this.mNextBuilding == "")
            {
                if (!this.Buildings.Exists(b => b.Selection == "HQ")) { this.mNextBuilding = "HQ"; }
                else if (this.mRTSMgr.PlayerRTS.CrystalSpeed > 1.3 * this.CrystalSpeed || this.CrystalSpeed == 5) { this.mNextBuilding = "CD"; }
                else if (this.mRTSMgr.PlayerRTS.Capacity > 1.3 * this.Capacity || this.Capacity == 0) { this.mNextBuilding = "G"; }
                else if (this.mRTSMgr.PlayerRTS.NbFactory > 1.3 * this.NbFactory || this.NbFactory == 0) { this.mNextBuilding = "RF"; }
                else { mNextBuilding = new string[] { "CD", "G", "RF" }[this.mRandom.Next(0, 3)]; }
            }

            Island island = this.mWorld.getIsland();
            switch (this.mNextBuilding)
            {
                case "HQ":
                    this.mWaitingBuilding = new HeadQuarter(this.mStateMgr, island, this, this.GetBuildPos(HeadQuarter.sizeX, HeadQuarter.sizeZ));
                    break;
                case "CD":
                    this.mWaitingBuilding = new CrystalDrill(this.mStateMgr, island, this, this.GetBuildPos(CrystalDrill.sizeX, CrystalDrill.sizeZ));
                    break;
                case "RF":
                    this.mWaitingBuilding = new RobotFactory(this.mStateMgr, island, this, this.GetBuildPos(RobotFactory.sizeX, RobotFactory.sizeZ));
                    break;
                case "G":
                    this.mWaitingBuilding = new Generator(this.mStateMgr, island, this, this.GetBuildPos(Generator.sizeX, Generator.sizeZ));
                    break;
            }
        }
コード例 #3
0
ファイル: PlayerRTS.cs プロジェクト: RenaudWasTaken/SkyLands
 public override void AddBuilding(Building b)
 {
     base.AddBuilding(b);
     this.mRTSMgr.AIRTS.NbBuildingsAllowedToAdd++;
 }