public override void Read() { Auctioneer = _worldPacket.ReadPackedGuid(); Offset = _worldPacket.ReadUInt32(); Unknown830 = _worldPacket.ReadInt8(); TaintedBy.HasValue = _worldPacket.HasBit(); uint sortCount = _worldPacket.ReadBits <uint>(2); for (var i = 0; i < sortCount; ++i) { Sorts[i] = new AuctionSortDef(_worldPacket); } BucketKey = new AuctionBucketKey(_worldPacket); if (TaintedBy.HasValue) { TaintedBy.Value.Read(_worldPacket); } }
public override void Read() { Auctioneer = _worldPacket.ReadPackedGuid(); TaintedBy.HasValue = _worldPacket.HasBit(); uint bucketKeysCount = _worldPacket.ReadBits <uint>(7); uint sortCount = _worldPacket.ReadBits <uint>(2); for (var i = 0; i < sortCount; ++i) { Sorts[i] = new AuctionSortDef(_worldPacket); } if (TaintedBy.HasValue) { TaintedBy.Value.Read(_worldPacket); } for (var i = 0; i < bucketKeysCount; ++i) { BucketKeys[i] = new AuctionBucketKey(_worldPacket); } }