コード例 #1
0
        /// <summary>
        /// Handles the GestureRecognized event of the g control.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="KinectSkeltonTracker.GestureEventArgs"/> instance containing the event data.</param>
        //private void Gesture_GestureRecognized(object sender, GestureEventArgs e)
        private void OnGestureRecognized(object sender, GestureEventArgs e)
        {
            if (this.GestureRecognized != null)
            {
                this.GestureRecognized(this, e);
            }

            foreach (Gesture g in this.gestures)
            {
                g.Reset();
            }
        }
コード例 #2
0
        /// AUTHOR: KHALED
        private void OnGestureRecognized(object sender, GestureEventArgs e)
        {
            Debug.WriteLine(e.GestureType);

            switch (e.GestureType)
            {
                case GestureType.BendGesture:
                    Gesture = "BendGesture";
                    Constants.isBending = true;
                    break;
                case GestureType.PunchGesture:
                    Gesture = "PunchGesture";
                    Constants.isPunching = true;
                    break;
                case GestureType.StepRightGesture:
                    Gesture = "StepRightGesture";
                    Constants.isSteppingRight = true;
                    break;
                case GestureType.RunningGesture:
                    Gesture = "RunningGesture";
                    Constants.isRunning = true;
                    Constants.numberOfRuns++;
                    break;
                case GestureType.DumbbellGesture:
                    Gesture = "DumbbellGesture";
                    Constants.isDumbbell = true;
                    Constants.numberOfDumbbells++;
                    break;
                default:
                    break;
            }
        }