public void Read(BinaryReader reader) { interpolation_type = reader.ReadUInt16(); global_sequence = reader.ReadUInt16(); timestamps = new M2Array(reader, 0); values = new M2Array(reader, 0); }
// Number of cameras not used. Multiple cameras never used in 7.1.5 static void readCamera(M2Camera cam, BinaryReader reader, CinematicCameraRecord dbcentry) { List <FlyByCamera> cameras = new List <FlyByCamera>(); List <FlyByCamera> targetcam = new List <FlyByCamera>(); Vector4 dbcData = new Vector4(dbcentry.Origin.X, dbcentry.Origin.Y, dbcentry.Origin.Z, dbcentry.OriginFacing); // Read target locations, only so that we can calculate orientation for (uint k = 0; k < cam.target_positions.timestamps.number; ++k) { // Extract Target positions reader.BaseStream.Position = cam.target_positions.timestamps.offset_elements; M2Array targTsArray = reader.Read <M2Array>(); reader.BaseStream.Position = targTsArray.offset_elements; uint[] targTimestamps = reader.ReadArray <uint>(targTsArray.number); reader.BaseStream.Position = cam.target_positions.values.offset_elements; M2Array targArray = reader.Read <M2Array>(); reader.BaseStream.Position = targArray.offset_elements; M2SplineKey[] targPositions = new M2SplineKey[targArray.number]; for (var i = 0; i < targArray.number; ++i) { targPositions[i] = new M2SplineKey(reader); } // Read the data for this set for (uint i = 0; i < targTsArray.number; ++i) { // Translate co-ordinates Vector3 newPos = translateLocation(dbcData, cam.target_position_base, targPositions[i].p0); // Add to vector FlyByCamera thisCam = new FlyByCamera(); thisCam.timeStamp = targTimestamps[i]; thisCam.locations = new Vector4(newPos.X, newPos.Y, newPos.Z, 0.0f); targetcam.Add(thisCam); } } // Read camera positions and timestamps (translating first position of 3 only, we don't need to translate the whole spline) for (uint k = 0; k < cam.positions.timestamps.number; ++k) { // Extract Camera positions for this set reader.BaseStream.Position = cam.positions.timestamps.offset_elements; M2Array posTsArray = reader.Read <M2Array>(); reader.BaseStream.Position = posTsArray.offset_elements; uint[] posTimestamps = reader.ReadArray <uint>(posTsArray.number); reader.BaseStream.Position = cam.positions.values.offset_elements; M2Array posArray = reader.Read <M2Array>(); reader.BaseStream.Position = posArray.offset_elements; M2SplineKey[] positions = new M2SplineKey[posTsArray.number]; for (var i = 0; i < posTsArray.number; ++i) { positions[i] = new M2SplineKey(reader); } // Read the data for this set for (uint i = 0; i < posTsArray.number; ++i) { // Translate co-ordinates Vector3 newPos = translateLocation(dbcData, cam.position_base, positions[i].p0); // Add to vector FlyByCamera thisCam = new FlyByCamera(); thisCam.timeStamp = posTimestamps[i]; thisCam.locations = new Vector4(newPos.X, newPos.Y, newPos.Z, 0); if (targetcam.Count > 0) { // Find the target camera before and after this camera // Pre-load first item FlyByCamera lastTarget = targetcam[0]; FlyByCamera nextTarget = targetcam[0]; for (int j = 0; j < targetcam.Count; ++j) { nextTarget = targetcam[j]; if (targetcam[j].timeStamp > posTimestamps[i]) { break; } lastTarget = targetcam[j]; } float x = lastTarget.locations.X; float y = lastTarget.locations.Y; float z = lastTarget.locations.Z; // Now, the timestamps for target cam and position can be different. So, if they differ we interpolate if (lastTarget.timeStamp != posTimestamps[i]) { uint timeDiffTarget = nextTarget.timeStamp - lastTarget.timeStamp; uint timeDiffThis = posTimestamps[i] - lastTarget.timeStamp; float xDiff = nextTarget.locations.X - lastTarget.locations.X; float yDiff = nextTarget.locations.Y - lastTarget.locations.Y; float zDiff = nextTarget.locations.Z - lastTarget.locations.Z; x = lastTarget.locations.X + (xDiff * ((float)timeDiffThis / timeDiffTarget)); y = lastTarget.locations.Y + (yDiff * ((float)timeDiffThis / timeDiffTarget)); z = lastTarget.locations.Z + (zDiff * ((float)timeDiffThis / timeDiffTarget)); } float xDiff1 = x - thisCam.locations.X; float yDiff1 = y - thisCam.locations.Y; thisCam.locations.W = (float)Math.Atan2(yDiff1, xDiff1); if (thisCam.locations.W < 0) { thisCam.locations.W += 2 * MathFunctions.PI; } } cameras.Add(thisCam); } } FlyByCameraStorage[dbcentry.Id] = cameras; }