public static GCollisionMask Make(int entityID) { GCollisionMask comp = new GCollisionMask(); comp._layer = 0; comp.EntityID = entityID; comp.FamilyID = 2; return comp; }
public static GCollisionMask Make(int entityID) { GCollisionMask comp = new GCollisionMask(); comp._layer = 0; comp.EntityID = entityID; comp.FamilyID = 2; return(comp); }