public bool InitMap(string fname, VMapManager vm) { Log.outDebug(LogFilter.Maps, "StaticMapTree.InitMap() : initializing StaticMapTree '{0}'", fname); bool success = false; if (!File.Exists(fname)) { return(false); } char tiled = '0'; using (BinaryReader reader = new BinaryReader(new FileStream(fname, FileMode.Open, FileAccess.Read))) { var magic = reader.ReadStringFromChars(8); tiled = reader.ReadChar(); var node = reader.ReadStringFromChars(4); if (magic == MapConst.VMapMagic && node == "NODE" && iTree.readFromFile(reader)) { iNTreeValues = iTree.primCount(); iTreeValues = new ModelInstance[iNTreeValues]; success = reader.ReadStringFromChars(4) == "GOBJ"; } iIsTiled = (tiled == 1); // global model spawns // only non-tiled maps have them, and if so exactly one (so far at least...) ModelSpawn spawn; if (!iIsTiled && ModelSpawn.readFromFile(reader, out spawn)) { WorldModel model = vm.acquireModelInstance(spawn.name); Log.outDebug(LogFilter.Maps, "StaticMapTree.InitMap() : loading {0}", spawn.name); if (model != null) { // assume that global model always is the first and only tree value (could be improved...) iTreeValues[0] = new ModelInstance(spawn, model); iLoadedSpawns[0] = 1; } else { success = false; Log.outError(LogFilter.Server, "StaticMapTree.InitMap() : could not acquire WorldModel for '{0}'", spawn.name); } } } return(success); }
public bool LoadMapTile(uint tileX, uint tileY, VMapManager vm) { if (!iIsTiled) { // currently, core creates grids for all maps, whether it has terrain tiles or not // so we need "fake" tile loads to know when we can unload map geometry iLoadedTiles[packTileID(tileX, tileY)] = false; return(true); } if (iTreeValues == null) { Log.outError(LogFilter.Server, "StaticMapTree.LoadMapTile() : tree has not been initialized [{0}, {1}]", tileX, tileY); return(false); } bool result = true; string tilefile = VMapManager.VMapPath + getTileFileName(iMapID, tileX, tileY); if (!File.Exists(tilefile)) { iLoadedTiles[packTileID(tileX, tileY)] = false; } else { using (BinaryReader reader = new BinaryReader(new FileStream(tilefile, FileMode.Open, FileAccess.Read))) { if (reader.ReadStringFromChars(8) != MapConst.VMapMagic) { return(false); } uint numSpawns = reader.ReadUInt32(); for (uint i = 0; i < numSpawns && result; ++i) { // read model spawns ModelSpawn spawn; result = ModelSpawn.readFromFile(reader, out spawn); if (result) { // acquire model instance WorldModel model = vm.acquireModelInstance(spawn.name); if (model == null) { Log.outError(LogFilter.Server, "StaticMapTree.LoadMapTile() : could not acquire WorldModel [{0}, {1}]", tileX, tileY); } // update tree uint referencedVal = reader.ReadUInt32(); if (!iLoadedSpawns.ContainsKey(referencedVal)) { iTreeValues[referencedVal] = new ModelInstance(spawn, model); iLoadedSpawns[referencedVal] = 1; } else { ++iLoadedSpawns[referencedVal]; } } else { result = false; } } } iLoadedTiles[packTileID(tileX, tileY)] = true; } return(result); }
public bool LoadMapTile(uint tileX, uint tileY, VMapManager vm) { if (iTreeValues == null) { Log.outError(LogFilter.Server, "StaticMapTree.LoadMapTile() : tree has not been initialized [{0}, {1}]", tileX, tileY); return(false); } bool result = true; FileStream stream = OpenMapTileFile(VMapManager.VMapPath, iMapID, tileX, tileY, vm); if (stream == null) { iLoadedTiles[packTileID(tileX, tileY)] = false; } else { using (BinaryReader reader = new BinaryReader(stream)) { if (reader.ReadStringFromChars(8) != MapConst.VMapMagic) { return(false); } uint numSpawns = reader.ReadUInt32(); for (uint i = 0; i < numSpawns && result; ++i) { // read model spawns ModelSpawn spawn; result = ModelSpawn.readFromFile(reader, out spawn); if (result) { // acquire model instance WorldModel model = vm.acquireModelInstance(spawn.name); if (model == null) { Log.outError(LogFilter.Server, "StaticMapTree.LoadMapTile() : could not acquire WorldModel [{0}, {1}]", tileX, tileY); } // update tree if (iSpawnIndices.ContainsKey(spawn.ID)) { uint referencedVal = iSpawnIndices[spawn.ID]; if (!iLoadedSpawns.ContainsKey(referencedVal)) { if (referencedVal >= iNTreeValues) { Log.outError(LogFilter.Maps, "StaticMapTree.LoadMapTile() : invalid tree element ({0}/{1}) referenced in tile {2}", referencedVal, iNTreeValues, stream.Name); continue; } iTreeValues[referencedVal] = new ModelInstance(spawn, model); iLoadedSpawns[referencedVal] = 1; } else { ++iLoadedSpawns[referencedVal]; } } else { result = false; } } } } iLoadedTiles[packTileID(tileX, tileY)] = true; } return(result); }