public override void RemovePlayerAtLeave(ObjectGuid guid, bool Transport, bool SendPacket) { if (IsRated() && GetStatus() == BattlegroundStatus.InProgress) { var bgPlayer = GetPlayers().LookupByKey(guid); if (bgPlayer != null) // check if the player was a participant of the match, or only entered through gm command (appear) { // if the player was a match participant, calculate rating ArenaTeam winnerArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(GetOtherTeam(bgPlayer.Team))); ArenaTeam loserArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(bgPlayer.Team)); // left a rated match while the encounter was in progress, consider as loser if (winnerArenaTeam != null && loserArenaTeam != null && winnerArenaTeam != loserArenaTeam) { Player player = _GetPlayer(guid, bgPlayer.OfflineRemoveTime != 0, "Arena.RemovePlayerAtLeave"); if (player) { loserArenaTeam.MemberLost(player, GetArenaMatchmakerRating(GetOtherTeam(bgPlayer.Team))); } else { loserArenaTeam.OfflineMemberLost(guid, GetArenaMatchmakerRating(GetOtherTeam(bgPlayer.Team))); } } } } // remove player base.RemovePlayerAtLeave(guid, Transport, SendPacket); }
public override void EndBattleground(Team winner) { // arena rating calculation if (IsRated()) { uint loserTeamRating; uint loserMatchmakerRating; int loserChange = 0; int loserMatchmakerChange = 0; uint winnerTeamRating; uint winnerMatchmakerRating; int winnerChange = 0; int winnerMatchmakerChange = 0; bool guildAwarded = false; // In case of arena draw, follow this logic: // winnerArenaTeam => ALLIANCE, loserArenaTeam => HORDE ArenaTeam winnerArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? Team.Alliance : winner)); ArenaTeam loserArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? Team.Horde : GetOtherTeam(winner))); if (winnerArenaTeam != null && loserArenaTeam != null && winnerArenaTeam != loserArenaTeam) { // In case of arena draw, follow this logic: // winnerMatchmakerRating => ALLIANCE, loserMatchmakerRating => HORDE loserTeamRating = loserArenaTeam.GetRating(); loserMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? Team.Horde : GetOtherTeam(winner)); winnerTeamRating = winnerArenaTeam.GetRating(); winnerMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? Team.Alliance : winner); if (winner != 0) { winnerMatchmakerChange = winnerArenaTeam.WonAgainst(winnerMatchmakerRating, loserMatchmakerRating, ref winnerChange); loserMatchmakerChange = loserArenaTeam.LostAgainst(loserMatchmakerRating, winnerMatchmakerRating, ref loserChange); Log.outDebug(LogFilter.Arena, "match Type: {0} --- Winner: old rating: {1}, rating gain: {2}, old MMR: {3}, MMR gain: {4} --- Loser: old rating: {5}, " + "rating loss: {6}, old MMR: {7}, MMR loss: {8} ---", GetArenaType(), winnerTeamRating, winnerChange, winnerMatchmakerRating, winnerMatchmakerChange, loserTeamRating, loserChange, loserMatchmakerRating, loserMatchmakerChange); SetArenaMatchmakerRating(winner, (uint)(winnerMatchmakerRating + winnerMatchmakerChange)); SetArenaMatchmakerRating(GetOtherTeam(winner), (uint)(loserMatchmakerRating + loserMatchmakerChange)); // bg team that the client expects is different to TeamId // alliance 1, horde 0 byte winnerTeam = (byte)(winner == Team.Alliance ? PvPTeamId.Alliance : PvPTeamId.Horde); byte loserTeam = (byte)(winner == Team.Alliance ? PvPTeamId.Horde : PvPTeamId.Alliance); _arenaTeamScores[winnerTeam].Assign(winnerTeamRating, (uint)(winnerTeamRating + winnerChange), winnerMatchmakerRating, GetArenaMatchmakerRating(winner)); _arenaTeamScores[loserTeam].Assign(loserTeamRating, (uint)(loserTeamRating + loserChange), loserMatchmakerRating, GetArenaMatchmakerRating(GetOtherTeam(winner))); Log.outDebug(LogFilter.Arena, "Arena match Type: {0} for Team1Id: {1} - Team2Id: {2} ended. WinnerTeamId: {3}. Winner rating: +{4}, Loser rating: {5}", GetArenaType(), GetArenaTeamIdByIndex(TeamId.Alliance), GetArenaTeamIdByIndex(TeamId.Horde), winnerArenaTeam.GetId(), winnerChange, loserChange); if (WorldConfig.GetBoolValue(WorldCfg.ArenaLogExtendedInfo)) { foreach (var score in PlayerScores) { Player player = Global.ObjAccessor.FindPlayer(score.Key); if (player) { Log.outDebug(LogFilter.Arena, "Statistics match Type: {0} for {1} (GUID: {2}, Team: {3}, IP: {4}): {5}", GetArenaType(), player.GetName(), score.Key, player.GetArenaTeamId((byte)(GetArenaType() == ArenaTypes.Team5v5 ? 2 : (GetArenaType() == ArenaTypes.Team3v3 ? 1 : 0))), player.GetSession().GetRemoteAddress(), score.Value.ToString()); } } } } // Deduct 16 points from each teams arena-rating if there are no winners after 45+2 minutes else { _arenaTeamScores[(int)PvPTeamId.Alliance].Assign(winnerTeamRating, (uint)(winnerTeamRating + SharedConst.ArenaTimeLimitPointsLoss), winnerMatchmakerRating, GetArenaMatchmakerRating(Team.Alliance)); _arenaTeamScores[(int)PvPTeamId.Horde].Assign(loserTeamRating, (uint)(loserTeamRating + SharedConst.ArenaTimeLimitPointsLoss), loserMatchmakerRating, GetArenaMatchmakerRating(Team.Horde)); winnerArenaTeam.FinishGame(SharedConst.ArenaTimeLimitPointsLoss); loserArenaTeam.FinishGame(SharedConst.ArenaTimeLimitPointsLoss); } uint aliveWinners = GetAlivePlayersCountByTeam(winner); foreach (var pair in GetPlayers()) { Team team = pair.Value.Team; if (pair.Value.OfflineRemoveTime != 0) { // if rated arena match - make member lost! if (team == winner) { winnerArenaTeam.OfflineMemberLost(pair.Key, loserMatchmakerRating, winnerMatchmakerChange); } else { if (winner == 0) { winnerArenaTeam.OfflineMemberLost(pair.Key, loserMatchmakerRating, winnerMatchmakerChange); } loserArenaTeam.OfflineMemberLost(pair.Key, winnerMatchmakerRating, loserMatchmakerChange); } continue; } Player player = _GetPlayer(pair.Key, pair.Value.OfflineRemoveTime != 0, "Arena.EndBattleground"); if (!player) { continue; } // per player calculation if (team == winner) { // update achievement BEFORE personal rating update uint rating = player.GetArenaPersonalRating(winnerArenaTeam.GetSlot()); player.UpdateCriteria(CriteriaType.WinAnyRankedArena, rating != 0 ? rating : 1); player.UpdateCriteria(CriteriaType.WinArena, GetMapId()); // Last standing - Rated 5v5 arena & be solely alive player if (GetArenaType() == ArenaTypes.Team5v5 && aliveWinners == 1 && player.IsAlive()) { player.CastSpell(player, ArenaSpellIds.LastManStanding, true); } if (!guildAwarded) { guildAwarded = true; ulong guildId = GetBgMap().GetOwnerGuildId(player.GetBGTeam()); if (guildId != 0) { Guild guild = Global.GuildMgr.GetGuildById(guildId); if (guild) { guild.UpdateCriteria(CriteriaType.WinAnyRankedArena, Math.Max(winnerArenaTeam.GetRating(), 1), 0, 0, null, player); } } } winnerArenaTeam.MemberWon(player, loserMatchmakerRating, winnerMatchmakerChange); } else { if (winner == 0) { winnerArenaTeam.MemberLost(player, loserMatchmakerRating, winnerMatchmakerChange); } loserArenaTeam.MemberLost(player, winnerMatchmakerRating, loserMatchmakerChange); // Arena lost => reset the win_rated_arena having the "no_lose" condition player.ResetCriteria(CriteriaFailEvent.LoseRankedArenaMatchWithTeamSize, 0); } } // save the stat changes winnerArenaTeam.SaveToDB(); loserArenaTeam.SaveToDB(); // send updated arena team stats to players // this way all arena team members will get notified, not only the ones who participated in this match winnerArenaTeam.NotifyStatsChanged(); loserArenaTeam.NotifyStatsChanged(); } } // end Battleground base.EndBattleground(winner); }