public GamaFrame Push() { var frame = new GamaFrame(Peek()); Stack.Push(frame); Top = frame; return(frame); }
public GamaStackFrame() { Root = new GamaFrame(); Top = Root; Stack = new Stack <GamaFrame>(); Stack.Push(Root); }
public GamaFrame(GamaFrame parent) { Parent = parent; NamedValues = new Dictionary <string, GamaValueRef>(); }