/// <summary> /// Create an image file having a max length of <paramref name="maxLength" /> and JPEG quality of /// <paramref /// name="jpegQuality" /> /// from the original file of <see cref="GalleryObject" />. The file is saved to the location /// <paramref /// name="newFilePath" /> /// . /// The width and height of the generated image is returned as a <see cref="Size" /> instance. The GDI+ classes /// are used to create the image, which are slower than WPF but run in Medium Trust. /// </summary> /// <param name="newFilePath">The full path where the image will be saved.</param> /// <param name="maxLength">The maximum length of one side of the image.</param> /// <param name="jpegQuality">The JPEG quality.</param> /// <returns> /// Returns a <see cref="Size" /> instance containing the width and height of the generated image. /// </returns> /// <exception cref="UnsupportedImageTypeException"> /// Thrown when Gallery Server cannot process the image, /// most likely because it is corrupt or an unsupported image type. /// </exception> private Size GenerateImageUsingGdi(string newFilePath, int maxLength, int jpegQuality) { try { Size newSize; using (var source = new System.Drawing.Bitmap(GalleryObject.Original.FileInfo.FullName)) { newSize = CalculateWidthAndHeight(new Size(source.Width, source.Height), maxLength, false); // Generate the new image and save to disk. newSize = ImageHelper.SaveImageFile(source, newFilePath, System.Drawing.Imaging.ImageFormat.Jpeg, newSize.Width, newSize.Height, jpegQuality); } var rotatedSize = ExecuteAutoRotation(newFilePath, jpegQuality); return(rotatedSize.IsEmpty ? newSize : rotatedSize); } catch (ArgumentException ex) { throw new UnsupportedImageTypeException(GalleryObject, ex); } catch (ExternalException ex) { throw new UnsupportedImageTypeException(GalleryObject, ex); } catch (OutOfMemoryException ex) { throw new UnsupportedImageTypeException(GalleryObject, ex); } }
private void GenerateGenericThumbnailImage(string newFilePath, IGallerySettings gallerySetting) { // Build a generic thumbnail. using (Bitmap originalBitmap = GetGenericThumbnailBitmap(GalleryObject.MimeType)) { var newSize = CalculateWidthAndHeight(new System.Windows.Size(originalBitmap.Width, originalBitmap.Height), gallerySetting.MaxThumbnailLength, true); // Get JPEG quality value (0 - 100). int jpegQuality = gallerySetting.ThumbnailImageJpegQuality; // Generate the new image and save to disk. var size = ImageHelper.SaveImageFile(originalBitmap, newFilePath, ImageFormat.Jpeg, newSize.Width, newSize.Height, jpegQuality); GalleryObject.Thumbnail.Width = (int)size.Width; GalleryObject.Thumbnail.Height = (int)size.Height; } }
/// <summary> /// Generate the thumbnail image for this display object and save it to the file system. The routine may decide that /// a file does not need to be generated, usually because it already exists. However, it will always be /// created if the relevant flag is set on the parent <see cref="IGalleryObject" />. (Example: If /// <see cref="IGalleryObject.RegenerateThumbnailOnSave" /> = true, the thumbnail file will always be created.) No data is /// persisted to the data store. /// </summary> public override void GenerateAndSaveFile() { // If necessary, generate and save the thumbnail version of the original image. if (!(IsThumbnailImageRequired())) { return; // No thumbnail image required. } IGallerySettings gallerySetting = Factory.LoadGallerySetting(GalleryObject.GalleryId); // Determine file name and path of the thumbnail image. If a file name has already been previously // calculated for this media object, re-use it. Otherwise generate a unique name. var newFilename = GalleryObject.Thumbnail.FileName; var newFilePath = GalleryObject.Thumbnail.FileNamePhysicalPath; if (String.IsNullOrEmpty(newFilePath)) { var thumbnailPath = HelperFunctions.MapAlbumDirectoryStructureToAlternateDirectory(this.GalleryObject.Parent.FullPhysicalPath, gallerySetting.FullThumbnailPath, gallerySetting.FullMediaObjectPath); newFilename = HelperFunctions.ValidateFileName(thumbnailPath, GenerateNewFilename(gallerySetting.ThumbnailFileNamePrefix)); newFilePath = Path.Combine(thumbnailPath, newFilename); } // Get reference to the bitmap from which the thumbnail image will be generated. using (Bitmap originalBitmap = GetGenericThumbnailBitmap(GalleryObject.MimeType)) { var newSize = CalculateWidthAndHeight(new System.Windows.Size(originalBitmap.Width, originalBitmap.Height), gallerySetting.MaxThumbnailLength, true); // Get JPEG quality value (0 - 100). This is ignored if imgFormat = GIF. int jpegQuality = gallerySetting.ThumbnailImageJpegQuality; // Generate the new image and save to disk. var size = ImageHelper.SaveImageFile(originalBitmap, newFilePath, ImageFormat.Jpeg, newSize.Width, newSize.Height, jpegQuality); GalleryObject.Thumbnail.Width = (int)size.Width; GalleryObject.Thumbnail.Height = (int)size.Height; } GalleryObject.Thumbnail.FileName = newFilename; GalleryObject.Thumbnail.FileNamePhysicalPath = newFilePath; int fileSize = (int)(GalleryObject.Thumbnail.FileInfo.Length / 1024); GalleryObject.Thumbnail.FileSizeKB = (fileSize < 1 ? 1 : fileSize); // Very small files should be 1, not 0. }
/// <summary> /// Generate the thumbnail image for this display object and save it to the file system. The routine may decide that /// a file does not need to be generated, usually because it already exists. However, it will always be /// created if the relevant flag is set on the parent <see cref="IGalleryObject" />. (Example: If /// <see cref="IGalleryObject.RegenerateThumbnailOnSave" /> = true, the thumbnail file will always be created.) No data is /// persisted to the data store. /// </summary> public override void GenerateAndSaveFile() { // If necessary, generate and save the thumbnail version of the video. if (!(IsThumbnailImageRequired())) { return; // No thumbnail image required. } IGallerySettings gallerySetting = Factory.LoadGallerySetting(GalleryObject.GalleryId); // Generate a temporary filename to store the thumbnail created by FFmpeg. string tmpVideoThumbnailPath = Path.Combine(AppSetting.Instance.TempUploadDirectory, String.Concat(Guid.NewGuid().ToString(), ".jpg")); // Request that FFmpeg create the thumbnail. If successful, the file will be created. FFmpeg.GenerateThumbnail(GalleryObject.Original.FileNamePhysicalPath, tmpVideoThumbnailPath, gallerySetting.VideoThumbnailPosition, GalleryObject.GalleryId); // Verify image was created from video, trying again using a different video position setting if necessary. ValidateVideoThumbnail(tmpVideoThumbnailPath, gallerySetting.VideoThumbnailPosition); // Determine file name and path of the thumbnail image. If a file name has already been previously // calculated for this media object, re-use it. Otherwise generate a unique name. var newFilename = GalleryObject.Thumbnail.FileName; var newFilePath = GalleryObject.Thumbnail.FileNamePhysicalPath; if (String.IsNullOrEmpty(newFilePath)) { var thumbnailPath = HelperFunctions.MapAlbumDirectoryStructureToAlternateDirectory(this.GalleryObject.Original.FileInfo.DirectoryName, gallerySetting.FullThumbnailPath, gallerySetting.FullMediaObjectPath); newFilename = GenerateJpegFilename(thumbnailPath, gallerySetting.ThumbnailFileNamePrefix); newFilePath = Path.Combine(thumbnailPath, newFilename); } if (File.Exists(tmpVideoThumbnailPath)) { // FFmpeg successfully created a thumbnail image the same size as the video. Now resize it to the width and height we need. using (Bitmap originalBitmap = new Bitmap(tmpVideoThumbnailPath)) { var newSize = CalculateWidthAndHeight(new System.Windows.Size(originalBitmap.Width, originalBitmap.Height), gallerySetting.MaxThumbnailLength, false); // Get JPEG quality value (0 - 100). This is ignored if imgFormat = GIF. int jpegQuality = gallerySetting.ThumbnailImageJpegQuality; // Generate the new image and save to disk. var size = ImageHelper.SaveImageFile(originalBitmap, newFilePath, ImageFormat.Jpeg, newSize.Width, newSize.Height, jpegQuality); var rotatedSize = ExecuteAutoRotation(newFilePath, jpegQuality); if (!rotatedSize.IsEmpty) { size = rotatedSize; } GalleryObject.Thumbnail.Width = (int)size.Width; GalleryObject.Thumbnail.Height = (int)size.Height; } try { // Now delete the thumbnail image created by FFmpeg, but no worries if an error happens. The file is in the temp directory // which is cleaned out each time the app starts anyway. File.Delete(tmpVideoThumbnailPath); } catch (IOException ex) { EventController.RecordError(ex, AppSetting.Instance, GalleryObject.GalleryId, Factory.LoadGallerySettings()); } catch (UnauthorizedAccessException ex) { EventController.RecordError(ex, AppSetting.Instance, GalleryObject.GalleryId, Factory.LoadGallerySettings()); } catch (NotSupportedException ex) { EventController.RecordError(ex, AppSetting.Instance, GalleryObject.GalleryId, Factory.LoadGallerySettings()); } } else { // FFmpeg didn't run or no thumbnail image was created by FFmpeg. Build a generic video thumbnail. using (Bitmap originalBitmap = Resources.GenericThumbnailImage_Video) { var newSize = CalculateWidthAndHeight(new System.Windows.Size(originalBitmap.Width, originalBitmap.Height), gallerySetting.MaxThumbnailLength, true); // Get JPEG quality value (0 - 100). int jpegQuality = gallerySetting.ThumbnailImageJpegQuality; // Generate the new image and save to disk. var size = ImageHelper.SaveImageFile(originalBitmap, newFilePath, ImageFormat.Jpeg, newSize.Width, newSize.Height, jpegQuality); GalleryObject.Thumbnail.Width = (int)size.Width; GalleryObject.Thumbnail.Height = (int)size.Height; } } GalleryObject.Thumbnail.FileName = newFilename; GalleryObject.Thumbnail.FileNamePhysicalPath = newFilePath; int fileSize = (int)(GalleryObject.Thumbnail.FileInfo.Length / 1024); GalleryObject.Thumbnail.FileSizeKB = (fileSize < 1 ? 1 : fileSize); // Very small files should be 1, not 0. }
private void GenerateThumbnailImageUsingImageMagick(string newFilePath, IGallerySettings gallerySetting) { // Generate a temporary filename to store the thumbnail created by ImageMagick. string tmpImageThumbnailPath = Path.Combine(AppSetting.Instance.TempUploadDirectory, String.Concat(Guid.NewGuid().ToString(), ".jpg")); // Request that ImageMagick create the thumbnail. If successful, the file will be created. If not, it fails silently. ImageMagick.GenerateImage(GalleryObject.Original.FileNamePhysicalPath, tmpImageThumbnailPath, GalleryObject.GalleryId); if (File.Exists(tmpImageThumbnailPath)) { try { // ImageMagick successfully created a thumbnail image. Now resize it to the width and height we need. using (var originalBitmap = new Bitmap(tmpImageThumbnailPath)) { var newSize = CalculateWidthAndHeight(new System.Windows.Size(originalBitmap.Width, originalBitmap.Height), gallerySetting.MaxThumbnailLength, false); // Get JPEG quality value (0 - 100). This is ignored if imgFormat = GIF. int jpegQuality = gallerySetting.ThumbnailImageJpegQuality; // Generate the new image and save to disk. var size = ImageHelper.SaveImageFile(originalBitmap, newFilePath, ImageFormat.Jpeg, newSize.Width, newSize.Height, jpegQuality); GalleryObject.Thumbnail.Width = (int)size.Width; GalleryObject.Thumbnail.Height = (int)size.Height; } } catch (Exception ex) { ex.Data.Add("GSP Info", String.Format("This error occurred while trying to process the ImageMagick-generated file {0}. The original file is {1}. A generic thumbnail image will be created instead.", tmpImageThumbnailPath, GalleryObject.Original.FileNamePhysicalPath)); Events.EventController.RecordError(ex, AppSetting.Instance, GalleryObject.GalleryId, Factory.LoadGallerySettings()); // Default to a generic thumbnail image. GenerateGenericThumbnailImage(newFilePath, gallerySetting); } try { // Now delete the thumbnail image created by FFmpeg, but no worries if an error happens. The file is in the temp directory // which is cleaned out each time the app starts anyway. File.Delete(tmpImageThumbnailPath); } catch (IOException ex) { ex.Data.Add("GSP Info", "This error was handled and did not interfere with the user experience."); Events.EventController.RecordError(ex, AppSetting.Instance, GalleryObject.GalleryId, Factory.LoadGallerySettings()); } catch (UnauthorizedAccessException ex) { ex.Data.Add("GSP Info", "This error was handled and did not interfere with the user experience."); Events.EventController.RecordError(ex, AppSetting.Instance, GalleryObject.GalleryId, Factory.LoadGallerySettings()); } catch (NotSupportedException ex) { ex.Data.Add("GSP Info", "This error was handled and did not interfere with the user experience."); Events.EventController.RecordError(ex, AppSetting.Instance, GalleryObject.GalleryId, Factory.LoadGallerySettings()); } } else { // ImageMagick didn't create an image, so default to a generic one. GenerateGenericThumbnailImage(newFilePath, gallerySetting); } }