コード例 #1
0
        private static Dictionary <string, Dictionary <int, SpriteFont> > Fonts = new Dictionary <string, Dictionary <int, SpriteFont> >(); //Ref, size to font
        static void InitStatic(GraphicsControl control)
        {
            if (StaticInitialized)
            {
                return;
            }
            StaticInitialized = true;

            //Load effect

            /*string code = Properties.Resources.horizontalBorderEffect;
             * CompiledEffect cEffect =
             *  Effect.CompileEffectFromSource(code, null, null,
             *                                 CompilerOptions.None, TargetPlatform.Windows);
             * if (!cEffect.Success)
             *  cEffect = cEffect;
             *
             * Effect = new Effect(control.GraphicsDevice, cEffect.GetEffectCode(), CompilerOptions.None, null);
             * //Save effect code
             * byte[] effectCode = cEffect.GetEffectCode();
             * FileStream stream = File.Open("compiledEffect", FileMode.Create);
             * stream.Write(effectCode, 0, effectCode.Length);
             * stream.Close();
             * stream.Dispose();*/
            Effect = new Effect(control.GraphicsDevice, Properties.Resources.compiledEffect, CompilerOptions.None, null);



            //Load fonts
            string[] fontRefferences = new[]
            {
                @"UI\Fonts\Eurostile-Bol.otf",
                @"UI\Fonts\Eurostile-Reg.otf",
                @"UI\Fonts\EurostileExt-Med.otf",
                @"UI\Fonts\EurostileExt-Reg.otf",
                @"UI\Fonts\bl.ttf"
            };
            string[] fontNames = new[]
            {
                "FontHeader",
                "FontStandard",
                "FontHeaderExtended",
                "FontStandardExtended",
                "FontInternational"
            };
            int[] fontSizes = new[] { 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 28, 30, 32, 34, 35, 36, 38, 40, 42, 48, 50, 52, 56, 60, 62, 64, 68 };

            ContentManager contentManager = new ContentManager(control.Services);

            for (int i = 0; i < fontRefferences.Length; i++)
            {
                FontNames[fontRefferences[i]] = fontNames[i];
                Fonts[fontRefferences[i]]     = new Dictionary <int, SpriteFont>();
                foreach (int fontSize in fontSizes)
                {
                    string name = fontNames[i] + fontSize;
                    if (File.Exists("Fonts\\" + name + ".xnb"))
                    {
                        Fonts[fontRefferences[i]][fontSize] = contentManager.Load <SpriteFont>("Fonts\\" + name);
                    }
                }
            }

            defaultTexture = new Texture2D(control.GraphicsDevice, 1, 1, 1, TextureUsage.None, SurfaceFormat.Color);
            defaultTexture.SetData(new[] { new Color(0.5f, 0.5f, 1, 1) });
        }
コード例 #2
0
        private static Dictionary <string, Dictionary <int, SpriteFont> > Fonts = new Dictionary <string, Dictionary <int, SpriteFont> >(); //Ref, size to font
        static void InitStatic(GraphicsControl control)
        {
            if (StaticInitialized)
            {
                return;
            }
            StaticInitialized = true;

            //Load effect

            /*
             * string code = Properties.Resources.horizontalBorderEffect;
             *
             * CompiledEffect cEffect =
             *  Effect.CompileEffectFromSource(code, null, null,
             *                                 CompilerOptions.None, TargetPlatform.Windows);
             * if (!cEffect.Success)
             *  cEffect = cEffect;
             *
             * Effect = new Effect(control.GraphicsDevice, cEffect.GetEffectCode(), CompilerOptions.None, null);
             * //Save effect code
             * byte[] effectCode = cEffect.GetEffectCode();
             * FileStream stream = File.Open("compiledEffect", FileMode.Create);
             * stream.Write(effectCode, 0, effectCode.Length);
             * stream.Close();
             * stream.Dispose();*/
            //Effect = new Effect(control.GraphicsDevice, Properties.Resources.compiledEffect, CompilerOptions.None, null);
            //byte[] ce = Properties.Resources.compiledEffect;
            //Effect = new Effect(control.GraphicsDevice, ce);

            //windywell load effect
            System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
            string code = enc.GetString(
                util.Util.ReadAllBytes(File.Open("Effects\\Effects_ps3.0.fx", FileMode.Open))    // Properties.Resources.horizontalBorderEffect;
                );

            code = code.Remove(0, 3);
            EffectProcessor ep     = new EffectProcessor();
            var             effect = ep.Process(new EffectContent {
                EffectCode = code
            }, new CatalogContext());

            byte[] ec = effect.GetEffectCode();
            Effect = new Effect(control.GraphicsDevice, ec);

            //Load fonts
            string[] fontRefferences = new[]
            {
                @"UI\Fonts\Eurostile-Bol.otf",
                @"UI\Fonts\Eurostile-Reg.otf",
                @"UI\Fonts\EurostileExt-Med.otf",
                @"UI\Fonts\EurostileExt-Reg.otf",
                @"UI\Fonts\bl.ttf"
            };
            string[] fontNames = new[]
            {
                "FontHeader",
                "FontStandard",
                "FontHeaderExtended",
                "FontStandardExtended",
                "FontInternational"
            };
            int[] fontSizes = new[] { 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 28, 29, 30, 32, 33, 34, 35, 36, 38, 39, 40, 42, 43, 44, 47, 48, 50, 52, 56, 60, 62, 64, 68 };
            //{ 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 28, 30, 32, 34, 35, 36, 38, 40, 42, 48, 50, 52, 56, 60, 62, 64, 68 };

            ContentManager contentManager = new ContentManager(control.Services);

            for (int i = 0; i < fontRefferences.Length; i++)
            {
                FontNames[fontRefferences[i]] = fontNames[i];
                Fonts[fontRefferences[i]]     = new Dictionary <int, SpriteFont>();
                foreach (int fontSize in fontSizes)
                {
                    string name = fontNames[i] + fontSize;
                    if (File.Exists("Fonts\\" + name + ".xnb"))
                    {
                        Fonts[fontRefferences[i]][fontSize] = contentManager.Load <SpriteFont>("Fonts\\" + name);
                    }
                }
            }

            //defaultTexture = new Texture2D(control.GraphicsDevice, 1, 1, true, TextureUsage.None, SurfaceFormat.Color);
            defaultTexture = new Texture2D(control.GraphicsDevice, 1, 1, true, SurfaceFormat.Color);
            defaultTexture.SetData(new[] { new Color(0.5f, 0.5f, 1, 1) });
        }
コード例 #3
0
        static void InitStatic(GraphicsControl control)
        {
            if (StaticInitialized)
                return;
            StaticInitialized = true;

            //Load effect
            /*string code = Properties.Resources.horizontalBorderEffect;
            CompiledEffect cEffect =
                Effect.CompileEffectFromSource(code, null, null,
                                               CompilerOptions.None, TargetPlatform.Windows);
            if (!cEffect.Success)
                cEffect = cEffect;

            Effect = new Effect(control.GraphicsDevice, cEffect.GetEffectCode(), CompilerOptions.None, null);
            //Save effect code
            byte[] effectCode = cEffect.GetEffectCode();
            FileStream stream = File.Open("compiledEffect", FileMode.Create);
            stream.Write(effectCode, 0, effectCode.Length);
            stream.Close();
            stream.Dispose();*/
            Effect = new Effect(control.GraphicsDevice, Properties.Resources.compiledEffect, CompilerOptions.None, null);

            //Load fonts
            string[] fontRefferences = new[]
                                           {
                                               @"UI\Fonts\Eurostile-Bol.otf",
                                               @"UI\Fonts\Eurostile-Reg.otf",
                                               @"UI\Fonts\EurostileExt-Med.otf",
                                               @"UI\Fonts\EurostileExt-Reg.otf",
                                               @"UI\Fonts\bl.ttf"
                                           };
            string[] fontNames = new[]
                                     {
                                         "FontHeader",
                                         "FontStandard",
                                         "FontHeaderExtended",
                                         "FontStandardExtended",
                                         "FontInternational"
                                     };
            int[] fontSizes = new[] { 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 28, 30, 32, 34, 35, 36, 38, 40, 42, 48, 50, 52, 56, 60, 62, 64, 68 };

            ContentManager contentManager = new ContentManager(control.Services);
            for (int i = 0; i < fontRefferences.Length; i++)
            {
                FontNames[fontRefferences[i]] = fontNames[i];
                Fonts[fontRefferences[i]] = new Dictionary<int, SpriteFont>();
                foreach (int fontSize in fontSizes)
                {
                    string name = fontNames[i] + fontSize;
                    if (File.Exists("Fonts\\" + name + ".xnb"))
                        Fonts[fontRefferences[i]][fontSize] = contentManager.Load<SpriteFont>("Fonts\\" + name);
                }
            }

            defaultTexture = new Texture2D(control.GraphicsDevice, 1, 1, 1, TextureUsage.None, SurfaceFormat.Color);
            defaultTexture.SetData(new[] { new Color(0.5f, 0.5f, 1, 1) });
        }