コード例 #1
0
ファイル: CombatForm.cs プロジェクト: Alexey55/GalaxyConquest
        private void btnEndTurn_Click(object sender, EventArgs e)
        {
            if (activePlayer == 1)
            {
                activePlayer = 2;
            }
            else
            {
                activePlayer = 1;
            }

            lblTurn.Text = "Ходит " + activePlayer + "-й игрок";

            activeShip = null;

            drawSavedImages();

            for (int count = 0; count < allShips.Count; count++)
            {
                allShips[count].refill();
                allShips[count].statusRefresh(ref bmBackground, ref bmFull);
            }

            objectManager.moveMeteors(cMap, bmBackground, bmFull);

            if (objectManager.whether2createMeteor() == 1)
            {
                Meteor newMeteor = objectManager.meteorCreate(cMap);

                if (newMeteor != null)
                {
                    Graphics g = Graphics.FromImage(bmFull);
                    g.DrawImage(newMeteor.objectImg,
                                new Rectangle(newMeteor.x - boxWidth / 6,
                                              newMeteor.y - boxHeight / 6,
                                              boxWidth / 3,
                                              boxHeight / 3));
                    g.DrawString(newMeteor.currentHealth.ToString(), new Font("Arial", 8.0F), Brushes.Red, new PointF(cMap.boxes[newMeteor.boxId].xpoint1 + 20, cMap.boxes[newMeteor.boxId].ypoint1 - 25));
                }
            }


            shipsCount();

            pictureMap.Refresh();
        }
コード例 #2
0
        public Meteor meteorCreate(combatMap cMap)
        {
            int    flag       = 1;
            int    box4meteor = 0;
            int    meteorHealth;
            int    meteorDmg;
            int    xWay      = Constants.RIGHT;
            int    yWay      = Constants.MEDIUM_TOP;
            Meteor newMeteor = null;
            int    i;

            Random rand      = new Random();
            int    randomNum = rand.Next(1, 100) % 4;

            // место появления и направление полёта
            switch (randomNum)
            {
            case 1:      // left
                box4meteor = rand.Next(0, cMap.height);
                for (i = 0; i < 10; i++)
                {
                    if (cMap.boxes[box4meteor].spaceObject != null)
                    {
                        box4meteor += 1;
                        if (box4meteor >= cMap.height - 1)
                        {
                            box4meteor = 0;
                        }
                    }
                    else
                    {
                        break;
                    }
                }
                if (i == 10)
                {
                    flag = 0;
                }
                xWay = Constants.RIGHT;
                if (rand.Next(1, 100) > 50)
                {
                    yWay = Constants.MEDIUM_TOP;
                }
                else
                {
                    yWay = Constants.MEDIUM_BOTTOM;
                }
                break;

            case 2:     // top
                box4meteor = cMap.getBoxByCoords(rand.Next(0, cMap.width / 2 - 1) * 2, 0).id;
                for (i = 0; i < 10; i++)
                {
                    if (cMap.boxes[box4meteor].spaceObject != null)
                    {
                        box4meteor += cMap.height * 2;
                        if (box4meteor > cMap.width + 1)
                        {
                            box4meteor = 0;
                        }
                    }
                    else
                    {
                        break;
                    }
                }
                if (i == 10)
                {
                    flag = 0;
                }
                if (rand.Next(1, 100) > 50)
                {
                    xWay = Constants.RIGHT;
                }
                else
                {
                    xWay = Constants.LEFT;
                }
                yWay = Constants.MEDIUM_BOTTOM;
                break;

            case 3:     // right
                box4meteor = rand.Next(cMap.boxes.Count - 1 - cMap.height, cMap.boxes.Count - 1);
                for (i = 0; i < 10; i++)
                {
                    if (cMap.boxes[box4meteor].spaceObject != null)
                    {
                        box4meteor += 1;
                        if (box4meteor > cMap.boxes.Count - 1)
                        {
                            box4meteor = cMap.boxes.Count - cMap.height;
                        }
                    }
                    else
                    {
                        break;
                    }
                }
                if (i == 10)
                {
                    flag = 0;
                }
                xWay = Constants.LEFT;
                if (rand.Next(1, 100) > 50)
                {
                    yWay = Constants.MEDIUM_TOP;
                }
                else
                {
                    yWay = Constants.MEDIUM_BOTTOM;
                }
                break;

            case 0:     // bottom
                box4meteor = cMap.getBoxByCoords(rand.Next(0, cMap.width / 2 - 1) * 2 + 1, cMap.height * 2 - 1).id;
                for (i = 0; i < 10; i++)
                {
                    if (cMap.boxes[box4meteor].spaceObject != null)
                    {
                        box4meteor += cMap.height * 2;
                        if (box4meteor > cMap.boxes.Count - 1)
                        {
                            box4meteor = cMap.height - 1;
                        }
                    }
                    else
                    {
                        break;
                    }
                }
                if (i == 10)
                {
                    flag = 0;
                }
                if (rand.Next(1, 100) > 50)
                {
                    xWay = Constants.RIGHT;
                }
                else
                {
                    xWay = Constants.LEFT;
                }
                yWay = Constants.MEDIUM_TOP;
                break;
            }

            if (flag == 1)
            {
                meteorHealth = rand.Next(1, 150);
                meteorDmg    = meteorHealth / 4;

                newMeteor = new Meteor(cMap, box4meteor, meteorHealth, meteorDmg, xWay, yWay);
                meteors.Add(newMeteor);
                cMap.boxes[box4meteor].spaceObject = newMeteor;
            }
            return(newMeteor);
        }