// Use this for initialization void Start() { m_camera = GameController.TopDownCamera; m_player = GameController.Player; m_notificationColor.a = 255; if (useTriggerGoScript) { trigger = GetComponent<TriggerGameObject>(); if (trigger == null) Debug.Log("If you checked \"useTriggerGoScript\" you must add a TriggerGameObjectScript to this game object."); } }
// Use this for initialization void Start() { m_camera = GameController.TopDownCamera; m_player = GameController.Player; m_notificationColor.a = 255; if (useTriggerGoScript) { trigger = GetComponent <TriggerGameObject>(); if (trigger == null) { Debug.Log("If you checked \"useTriggerGoScript\" you must add a TriggerGameObjectScript to this game object."); } } }