public Player() { UserName = ""; usersFaction = new DataCards.Faction(); curGameResourceMang = new ResourceManager(); playerUnits = new List<GameEngine.PlayerInvObjs.InvUnit>(); }
public Player(string userName, string factionName, int startingRawMaterials) { UserName = userName; usersFaction = new DataCards.Faction(factionName); curGameResourceMang = new ResourceManager(); curGameResourceMang.invRawMaterials = startingRawMaterials; playerUnits = new List<GameEngine.PlayerInvObjs.InvUnit>(); }