private void lightningDetectorSPI_LightningDetected(LightningDetectorSPI sender, LightningDetectorSPI.LightningEventArgs e) { led7C.SetColor(LED7C.Color.Red); lightningSPI = "L " + e.Distance + " " + e.Energy; UpdateDisplay(); }
private void lightningDetectorSpi_NoiseDetected(LightningDetectorSPI sender) { Debug.Print("Noise Detected"); }
private void lightningDetectorSpi_LightningDetected(LightningDetectorSPI sender, LightningDetectorSPI.LightningEventArgs e) { Debug.Print("Lightning Detected " + e.Distance + " km away with energy " + e.Energy); }
private void lightningDetectorSpi_DisturbanceDetected(LightningDetectorSPI sender) { Debug.Print("Disturbance Detected"); }
private void OnNoiseEvent(LightningDetectorSPI sender) { if (onNoiseEvent == null) onNoiseEvent = OnNoiseEvent; if (Program.CheckAndInvoke(NoiseDetected, onNoiseEvent, sender)) { NoiseDetected(sender); } }
private void OnLightningEvent(LightningDetectorSPI sender, LightningEventArgs e) { if (onLightningEvent == null) onLightningEvent = OnLightningEvent; if (Program.CheckAndInvoke(LightningDetected, onLightningEvent, sender, e)) { LightningDetected(sender, e); if (onLightningEvent == null) onLightningEvent = OnLightningEvent; } }
private void OnDisturbanceEvent(LightningDetectorSPI sender) { if (onDisturbanceEvent == null) onDisturbanceEvent = OnDisturbanceEvent; if (Program.CheckAndInvoke(DisturbanceDetected, onDisturbanceEvent, sender)) { DisturbanceDetected(sender); } }
private void lightningDetectorSPI_NoiseDetected(LightningDetectorSPI sender) { led7C.SetColor(LED7C.Color.Yellow); lightningSPI = "Noise"; UpdateDisplay(); }
private void lightningDetectorSPI_DisturbanceDetected(LightningDetectorSPI sender) { led7C.SetColor(LED7C.Color.Magenta); lightningSPI = "Disturbance"; UpdateDisplay(); }
/// <summary> /// Raises the <see cref="ButtonPressed" /> or <see cref="ButtonReleased" /> event. /// </summary> /// <param name="sender">The <see cref="LightningDetectorSPI" /> that raised the event.</param> /// <param name="buttonState">The state of the button.</param> protected virtual void OnButtonEvent(LightningDetectorSPI sender, ButtonState buttonState) { if (onButton == null) { onButton = OnButtonEvent; } if (buttonState == ButtonState.Pressed) { // Program.CheckAndInvoke helps event callers get onto the Dispatcher thread. // If the event is null then it returns false. // If it is called while not on the Dispatcher thread, it returns false but also re-invokes this method on the Dispatcher. // If on the thread, it returns true so that the caller can execute the event. if (Program.CheckAndInvoke(ButtonPressed, onButton, sender, buttonState)) { ButtonPressed(sender, buttonState); } } else { if (Program.CheckAndInvoke(ButtonReleased, onButton, sender, buttonState)) { ButtonReleased(sender, buttonState); } } }