private void Initialize() { var spiSocket = GT.Socket.GetSocket(10, true, null, null); var pwmSocket = GT.Socket.GetSocket(11, true, null, null); var analogSocket = GT.Socket.GetSocket(12, true, null, null); this.forwardLEDs = new GTI.SPI(spiSocket, new GTI.SPI.Configuration(false, 0, 0, false, true, 2000), GTI.SPI.Sharing.Shared, spiSocket, GT.Socket.Pin.Six, null); this.leftIRLED = new GTI.DigitalOutput(spiSocket, GT.Socket.Pin.Three, true, null); this.rightIRLED = new GTI.DigitalOutput(spiSocket, GT.Socket.Pin.Four, true, null); this.leftMotorDirection = new GTI.DigitalOutput(pwmSocket, GT.Socket.Pin.Three, false, null); this.rightMotorDirection = new GTI.DigitalOutput(pwmSocket, GT.Socket.Pin.Four, false, null); this.leftMotor = new GTI.PWMOutput(pwmSocket, GT.Socket.Pin.Seven, false, null); this.rightMotor = new GTI.PWMOutput(pwmSocket, GT.Socket.Pin.Eight, false, null); this.servo = new GTI.PWMOutput(pwmSocket, GT.Socket.Pin.Nine, false, null); this.buzzer = new GTI.PWMOutput(analogSocket, GT.Socket.Pin.Seven, false, null); this.enableFaderPin = new GTI.PWMOutput(analogSocket, GT.Socket.Pin.Eight, true, null); this.leftSensor = new GTI.AnalogInput(analogSocket, GT.Socket.Pin.Three, null); this.rightSensor = new GTI.AnalogInput(analogSocket, GT.Socket.Pin.Four, null); this.leftMotor.Set(FEZCerbot.MOTOR_BASE_FREQUENCY, 0); this.rightMotor.Set(FEZCerbot.MOTOR_BASE_FREQUENCY, 0); this.enableFaderPin.Set(2000, 1.0); this.leftMotorInverted = false; this.rightMotorInverted = false; this.servoConfigured = false; this.SetLedBitmask(0x00); }
/// <summary></summary> /// <param name="socketNumber">The socket that this module is plugged in to.</param> public CurrentACS712(int socketNumber) { Socket socket = Socket.GetSocket(socketNumber, true, this, null); socket.EnsureTypeIsSupported('A', this); ain = new GTI.AnalogInput(socket, Socket.Pin.Five, this); }
/// <summary></summary> /// <param name="socketNumber">The socket that this module is plugged in to.</param> public ReflectorR3(int socketNumber) { Socket socket = Socket.GetSocket(socketNumber, true, this, null); this.left = new GTI.AnalogInput(socket, Socket.Pin.Three, this); this.center = new GTI.AnalogInput(socket, Socket.Pin.Four, this); this.right = new GTI.AnalogInput(socket, Socket.Pin.Five, this); this.centerSwitch = new GTI.DigitalOutput(socket, Socket.Pin.Six, true, this); }
/// <summary>Constructor</summary> /// <param name="socketNumber">The socket that this module is plugged in to.</param> public GasSense(int socketNumber) { Socket socket = Socket.GetSocket(socketNumber, true, this, null); socket.EnsureTypeIsSupported('A', this); ain = new GTI.AnalogInput(socket, Socket.Pin.Three, this); heatingElementEnable = new GTI.DigitalOutput(socket, Socket.Pin.Four, false, this); }
// Note: A constructor summary is auto-generated by the doc builder. /// <summary></summary> /// <param name="socketNumber">The mainboard socket that has the module plugged into it.</param> public Joystick(int socketNumber) { Socket socket = Socket.GetSocket(socketNumber, true, this, null); this.inputX = new GTI.AnalogInput(socket, Socket.Pin.Four, this); this.inputY = new GTI.AnalogInput(socket, Socket.Pin.Five, this); this.input = new GTI.InterruptInput(socket, GT.Socket.Pin.Three, GTI.GlitchFilterMode.On, GTI.ResistorMode.PullUp, GTI.InterruptMode.RisingAndFallingEdge, this); this.input.Interrupt += new GTI.InterruptInput.InterruptEventHandler(this._input_Interrupt); this.offsetX = 0; this.offsetY = 0; }
private double Read(GTI.AnalogInput input) { double total = 0; for (int i = 0; i < 10; i++) { total += input.ReadProportion(); } return(total / 10); }
// Note: A constructor summary is auto-generated by the doc builder. /// <summary></summary> /// <param name="socketNumber">The socket that this module is plugged in to.</param> public ADC_Mux(int socketNumber) { // This finds the Socket instance from the user-specified socket number. // This will generate user-friendly error messages if the socket is invalid. // If there is more than one socket on this module, then instead of "null" for the last parameter, // put text that identifies the socket to the user (e.g. "S" if there is a socket type S) Socket socket = Socket.GetSocket(socketNumber, true, this, null); addr0 = new GTI.DigitalOutput(socket, Socket.Pin.Three, false, null); addr1 = new GTI.DigitalOutput(socket, Socket.Pin.Six, false, null); this.analogA = new GTI.AnalogInput(socket, Socket.Pin.Four, this); this.analogB = new GTI.AnalogInput(socket, Socket.Pin.Five, this); }
void ProgramStarted() { /** * Iniciliza los modulos conectados con Gadgeteer */ Socket10 = GT.Socket.GetSocket(10, true, null, null); vibrationControl = new GT.Interfaces.DigitalOutput(Socket10, GT.Socket.Pin.Four, false, null); analogPressureMeter = new GT.Interfaces.AnalogInput(Socket10, GT.Socket.Pin.Three, null); analogFlexorMeter = new GT.Interfaces.AnalogInput(Socket10, GT.Socket.Pin.Five, null); matrix = new Adafruit_BicolorMatrix(Socket10); graphics = new Graphics(matrix); data_manager = new DataManager(sdCard, graphics); peripheral_manager = new PeripheralManager(graphics, vibrationControl, analogPressureMeter, analogFlexorMeter); /** * Determina un timer y una funcion que se ejecuta cada 100 millis */ intervalTimer = new GT.Timer(100); intervalTimer.Tick += new GT.Timer.TickEventHandler(TimerTick); intervalTimer.Start(); /* * Se inicializan las variables **/ is_being_pressed = false; pressed_times = 0; cycles = 0; vibrationCycles = 0; Debug.Print("Program Started!!"); }
// This method is run when the mainboard is powered up or reset. void ProgramStarted() { /******************************************************************************************* * Modules added in the Program.gadgeteer designer view are used by typing * their name followed by a period, e.g. button. or camera. * * Many modules generate useful events. Type +=<tab><tab> to add a handler to an event, e.g.: * button.ButtonPressed +=<tab><tab> * * If you want to do something periodically, use a GT.Timer and handle its Tick event, e.g.: * GT.Timer timer = new GT.Timer(1000); // every second (1000ms) * timer.Tick +=<tab><tab> * timer.Start(); *******************************************************************************************/ // Use Debug.Print to show messages in Visual Studio's "Output" window during debugging. Debug.Print("Program Started"); Socket10 = GT.Socket.GetSocket(10, true, null, null); AI_ForceSensor = new GTI.AnalogInput(Socket10, GT.Socket.Pin.Five, null); sdCard.SDCardMounted += new SDCard.SDCardMountedEventHandler(sdCard_SDCardMounted); sdCard.SDCardUnmounted += new SDCard.SDCardUnmountedEventHandler(sdCard_SDCardUnmounted); is_being_pressed = false; pressed_times = 0; cycles = 0; currentFace = 0; sdCard.MountSDCard(); System.Threading.Thread.Sleep(intervalMillis); rootDirectory = sdCard.GetStorageDevice().RootDirectory; _pollingTimer = new GT.Timer(intervalMillis); _pollingTimer.Tick += new GT.Timer.TickEventHandler(TimerTick); _pollingTimer.Start(); }