コード例 #1
0
ファイル: HudScore.cs プロジェクト: vlab22/Team23_GXPEngine
        public HudScore(string filename) : base(filename, false, false)
        {
            //Hud score text
            //"VAGRundschriftD"
            _scoreLabelEasyDraw = new EasyDraw(350, 40, false);
            AddChild(_scoreLabelEasyDraw);

            //78 115
            _scoreLabelEasyDraw.SetXY(60, 70);
            _scoreLabelEasyDraw.Clear(Color.FromArgb(1, 1, 1, 1));
            _scoreLabelEasyDraw.TextFont($"data/VAGRundschriftD.ttf", 32);
            _scoreLabelEasyDraw.Fill(Color.White);
            _scoreLabelEasyDraw.TextAlign(CenterMode.Min, CenterMode.Min);
            _scoreLabelEasyDraw.Text($"{_score:00000000000000}", 0, 0); //"00000000000000" 14 digits
        }
コード例 #2
0
        void Update()
        {
            var isWalkable = _caveLevel.IsWalkablePosition(_player.Position) || Settings.Cheat_Mode;

            if (!isWalkable)
            {
                var nextPos = _caveLevel.GetCollisionPOI(_player.Position, _player.lastPos);

                var normalCollision = _caveLevel.GetCollisionNormal(nextPos);

                //Console.WriteLine($"nextpos: {nextPos} | normal: {normalCollision}");

                _player.SetXY(_player.lastPos.x, _player.lastPos.y);

                _debugPOI?.SetXY(nextPos.x, nextPos.y);

                if (_debugNormalPOI != null)
                {
                    _debugNormalPOI.startPoint = _cam.WorldPositionToScreenPosition(nextPos);
                    _debugNormalPOI.vector     = normalCollision;
                }
            }
        }