public override uint PlaySound(IntPtr id, uint channelId, bool paused, float volume, float pan) { if (id == IntPtr.Zero) { return(0); } return(Soloud.Soloud_playEx(_device, id, volume, pan, paused, 0)); }
public override uint PlaySound(IntPtr id, uint channelId, bool paused) { if (id == IntPtr.Zero) { return(0); } return(Soloud.Soloud_playEx(_device, id, 1.0f, 0.0f, paused, 0)); }