internal void iOnUnTrigger(MobInter mobInter, NPCProto npc) { if (OnUnTrigger != null) { OnUnTrigger(mobInter, npc); } }
internal void iOnStopInteraction(MobInter mobInter, NPCProto npc) { if (OnStopInteraction != null) { OnStopInteraction(mobInter, npc); } }
internal static void isOnTrigger(MobInter mobInter, NPCProto npc) { mobInter.iOnTrigger(mobInter, npc); if (sOnTrigger != null) { sOnTrigger(mobInter, npc); } }
internal static void isOnStopInteraction(MobInter mobInter, NPCProto npc) { mobInter.iOnStopInteraction(mobInter, npc); if (sOnStopInteraction != null) { sOnStopInteraction(mobInter, npc); } }