コード例 #1
0
        //float currentThrottleState;

        private void updateEngineModule(bool calledByPlayer, string callingFunction = "player")
        {
            string[] arrtargetPropellants, arrtargetRatios, arrtargetIgnoreForISP, arrtargetDrawGuage;
            float    targetRatio;
            bool     targetIgnoreForISP;
            float    maxISP = 0;
            float    floatParseResult;

            ConfigNode       newPropNode = new ConfigNode();
            Utilities        MiscFx      = new Utilities();
            PhysicsUtilities EngineCalc  = new PhysicsUtilities();

            writeScreenMessage();

            foreach (var moduleEngine in ModuleEngines)
            {
                //Debug.Log("moduleEngine.isEnabled: " + moduleEngine.isEnabled);
                //moduleEngine.isEnabled = !moduleEngine.isEnabled;
                //Debug.Log("moduleEngine.isEnabled: " + moduleEngine.isEnabled);
                //bool engineState = false;
                //float ThrottleState;

                currentModuleEngine = moduleEngine;
                //Get the Ignition state, i.e. is the engine shutdown or activated
                currentEngineState = currentModuleEngine.getIgnitionState;
                ShutdownEngine();

                //Deactivate effects to force KSP to update them as intended
                //currentModuleEngine.DeactivateLoopingFX();
                //currentModuleEngine.DeactivatePowerFX();
                //currentModuleEngine.DeactivateRunningFX();



                //currentThrottleState = FlightInputHandler.state.mainThrottle;
                //FlightInputHandler.state.mainThrottle = 0f;
                //currentModuleEngine.useEngineResponseTime = false;

                //moduleEngine.maxFuelFlow = 0f;

                //Invoke("ShutdownEngine",2f);

                ////Get the Ignition state, i.e. is the engine shutdown or activated
                //engineState = currentModuleEngine.getIgnitionState;
                ////Shutdown the engine --> Removes the gauges, and make sense to do before changing propellant
                ////Debug.Log("engine shutdown");
                //currentModuleEngine.Shutdown();
                ////Debug.Log("1) FlightInputHandler.state.mainThrottle : " + FlightInputHandler.state.mainThrottle);
                //ThrottleState = FlightInputHandler.state.mainThrottle;
                //FlightInputHandler.state.mainThrottle = 0f;

                //StartCoroutine(wait());
                //Debug.Log("2) FlightInputHandler.state.mainThrottle : " + FlightInputHandler.state.mainThrottle);

                moduleEngine.Flameout(
                    message: "Switch Engine State",
                    statusOnly: false,
                    showFX: false);

                //Invoke("shortwait", 2f);

                //Debug.Log("engine shutdown completed");

                //Split cfg subsettings into arrays
                arrtargetPropellants  = propList[selectedPropellant].Propellants.Split(',');
                arrtargetRatios       = propList[selectedPropellant].PropRatios.Split(',');
                arrtargetIgnoreForISP = propList[selectedPropellant].propIgnoreForISP.Split(',');
                arrtargetDrawGuage    = propList[selectedPropellant].propDrawGauge.Split(',');

                //Create new propellent nodes by looping them in.
                for (int i = 0; i < arrtargetPropellants.Length; i++)
                {
                    //Get and convert ratios to floats. They should already have been verified in the CustomTypes.PropellantList class
                    targetRatio = Convert.ToSingle(arrtargetRatios[i]);

                    //if ignoreForISP have been set wrong or not at all, then we config it to false
                    if (arrtargetIgnoreForISP.Length == arrtargetPropellants.Length)
                    {
                        if (!bool.TryParse(arrtargetIgnoreForISP[i], out targetIgnoreForISP))
                        {
                            targetIgnoreForISP = false;
                        }
                        //targetIgnoreForISP = arrtargetIgnoreForISP[i];
                    }
                    else
                    {
                        targetIgnoreForISP = false;
                    }

                    //Debug.Log("!bool.TryParse(arrtargetIgnoreForISP[i], out targetIgnoreForISP)\ntargetIgnoreForISP: " + targetIgnoreForISP);

                    ConfigNode propNode = newPropNode.AddNode("PROPELLANT");
                    propNode.AddValue("name", arrtargetPropellants[i]);
                    propNode.AddValue("ratio", targetRatio);
                    propNode.AddValue("ignoreForIsp", targetIgnoreForISP);      //For now we assume all is counted for ISP           //targetIgnoreForISP[i]
                    propNode.AddValue("DrawGauge", arrtargetDrawGuage[i]);      //I think the gauge  should always be shown
                }
                //Update the engine with new propellant configuration
                //NOTICE: The original propellant nodes are overwritten, so we do not need to delete them
                moduleEngine.Load(newPropNode);

                //Debug.Log("Start of curve editing");
                //Change the atmosphere curve (ISP)
                if (!atmosphereCurveEmpty)
                {
                    //Debug.Log("Setting atmosphere Curve (ISP) " + atmosphereCurveKeys);
                    moduleEngine.atmosphereCurve.Curve.keys =
                        MiscFx.KeyFrameFromString(
                            inKeys: propList[selectedPropellant].atmosphereCurve,
                            iniKeys: moduleEngine.atmosphereCurve.Curve.keys
                            );
                }
                //Change the Velocity curve
                if (!velCurveEmpty)                                         //(string.IsNullOrEmpty(velCurveKeys) || velCurveKeys.Trim().Length == 0))
                {
                    //Debug.Log("Setting Velocity Curve " + velCurveKeys);
                    moduleEngine.velCurve.Curve.keys =
                        MiscFx.KeyFrameFromString(
                            inKeys: propList[selectedPropellant].velCurve,
                            iniKeys: moduleEngine.velCurve.Curve.keys
                            );
                }
                //Change the Atm curve
                if (!atmCurveEmpty)                                         //(string.IsNullOrEmpty(atmCurveKeys) || atmCurveKeys.Trim().Length == 0))
                {
                    //Debug.Log("Setting Atm Curve: "+ atmCurveKeys);
                    moduleEngine.atmCurve.Curve.keys =
                        MiscFx.KeyFrameFromString(
                            inKeys: propList[selectedPropellant].atmCurve,
                            iniKeys: moduleEngine.atmCurve.Curve.keys
                            );
                }

                //Set which curves to use
                if (!atmChangeFlowsEmpty)
                {
                    moduleEngine.atmChangeFlow = bool.Parse(propList[selectedPropellant].atmChangeFlow);
                }
                if (!useVelCurvesEmpty)
                {
                    moduleEngine.useVelCurve = bool.Parse(propList[selectedPropellant].useVelCurve);
                }
                if (!useAtmCurvesEmpty)
                {
                    moduleEngine.useAtmCurve = bool.Parse(propList[selectedPropellant].useAtmCurve);
                }

                //Get maxISP from the atmosphere curve
                maxISP = MiscFx.KeyFrameGetMaxValue(moduleEngine.atmosphereCurve.Curve.keys);
                //moduleEngine.atmosphereCurve.FindMinMaxValue

                //Set max Thrust and the corresponding fuelflow
                if (!MaxThrustEmpty)
                {
                    moduleEngine.maxThrust = propList[selectedPropellant].maxThrust;
                }

                //maxFuelFlow = engine.maxThrust / (engine.atmosphereCurve.Evaluate(0f) * engine.g)
                moduleEngine.maxFuelFlow = EngineCalc.calcFuelFlow(
                    Thrust: moduleEngine.maxThrust,                             //Thrust: propList[selectedPropellant].maxThrust,
                    //Density: propList[selectedPropellant].propDensity,
                    ISP: maxISP
                    );

                if (Single.TryParse(propList[selectedPropellant].heatProduction, out floatParseResult) && !heatProductionEmpty)
                {
                    moduleEngine.heatProduction = floatParseResult;
                }

                //Set the engine type
                //[LiquidFuel, Nuclear, SolidBooster, Turbine, MonoProp, ScramJet, Electric, Generic, Piston]
                if (!EngineTypesEmpty)
                {
                    switch (propList[selectedPropellant].engineType)
                    {
                    case "LiquidFuel":
                        moduleEngine.engineType = EngineType.LiquidFuel;
                        break;

                    case "Nuclear":
                        moduleEngine.engineType = EngineType.Nuclear;
                        break;

                    case "SolidBooster":
                        moduleEngine.engineType = EngineType.SolidBooster;
                        break;

                    case "Turbine":
                        moduleEngine.engineType = EngineType.Turbine;
                        break;

                    case "MonoProp":
                        moduleEngine.engineType = EngineType.MonoProp;
                        break;

                    case "ScramJet":
                        moduleEngine.engineType = EngineType.ScramJet;
                        break;

                    case "Electric":
                        moduleEngine.engineType = EngineType.Electric;
                        break;

                    case "Generic":
                        moduleEngine.engineType = EngineType.Generic;
                        break;

                    case "Piston":
                        moduleEngine.engineType = EngineType.Piston;
                        break;

                    default:
                        moduleEngine.engineType = EngineType.LiquidFuel;
                        break;
                    }
                }

                moduleEngine.useEngineResponseTime   = useEngineResponseTimeEmpty ? false : bool.Parse(propList[selectedPropellant].useEngineResponseTime);
                moduleEngine.engineAccelerationSpeed = engineAccelerationSpeedEmpty ? 0 : Single.Parse(propList[selectedPropellant].engineAccelerationSpeed);
                moduleEngine.engineDecelerationSpeed = engineDecelerationSpeedEmpty ? 0 : Single.Parse(propList[selectedPropellant].engineDecelerationSpeed);

                //if (!useEngineResponseTimeEmpty)
                //{
                //    EngineEffectNode.SetValue("useEngineResponseTime", propList[selectedPropellant].useEngineResponseTime, true);
                //    Debug.Log("EngineEffectNode.SetValue('useEngineResponseTime', " + propList[selectedPropellant].useEngineResponseTime + ", true);");
                //}
                //if (!engineAccelerationSpeedEmpty)
                //{
                //    EngineEffectNode.SetValue("engineAccelerationSpeed", propList[selectedPropellant].engineAccelerationSpeed, true);
                //    Debug.Log("EngineEffectNode.SetValue('engineAccelerationSpeed', " + propList[selectedPropellant].engineAccelerationSpeed + ", true);");
                //}
                //if (!engineDecelerationSpeedEmpty)
                //{
                //    EngineEffectNode.SetValue("engineDecelerationSpeed", propList[selectedPropellant].engineDecelerationSpeed, true);
                //    Debug.Log("EngineEffectNode.SetValue('engineDecelerationSpeed', " + propList[selectedPropellant].engineDecelerationSpeed + ", true);");
                //}

                //Update the effects
                //updateEngineModuleEffects(
                //    calledByPlayer: calledByPlayer,
                //    callingFunction: callingFunction,
                //    moduleEngine: moduleEngine);

                //Write the propellant setup to the right click GUI
                GUIpropellantNames = propList[selectedPropellant].Propellants.Replace(",", ", ");

                if (iniGUIpropellantNamesEmpty)
                {   //Default naming if no user defined names are found
                    GUIpropellantNames = "[" + selectedPropellant + "] " + propList[selectedPropellant].Propellants.Replace(",", ", ");
                }
                else
                {                                                                         //User defined names
                    GUIpropellantNames = propList[selectedPropellant].GUIpropellantNames; //iniGUIpropellantNames.Trim().Split(';')[selectedPropellant];
                }

                //Write on screen message
                //ScreenMessages.PostScreenMessage("message", 3f, ScreenMessageStyle.UPPER_LEFT);
                ScreenMessages.PostScreenMessage(propList[selectedPropellant].GUIpropellantNames, 1.5f, ScreenMessageStyle.UPPER_CENTER);

                //Restart engine if it was on before switching
                //moduleEngine.Flameout("Switch Engine State", false, false);
                currentModuleEngine.UnFlameout(false);
                //FlightInputHandler.state.mainThrottle = currentThrottleState;
                //Invoke("ActivateEngine", 0f);
                //ActivateEngine();
                if (currentEngineState)
                {
                    moduleEngine.Activate();
                }
            }
        }
コード例 #2
0
        public void DEBUG_ENGINESSWITCH()
        {
            InitializeSettings();
            PhysicsUtilities Calc   = new PhysicsUtilities();
            Utilities        MiscFx = new Utilities();
            //System.Text.StringBuilder BuildString = new System.Text.StringBuilder();
            float Density = propList[selectedPropellant].propDensity;

            //int i = 0;

            foreach (var moduleEngine in ModuleEngines)
            {
                moduleEngine.Events["Activate"].active    = !moduleEngine.Events["Activate"].active;
                moduleEngine.Events["Shutdown"].active    = !moduleEngine.Events["Activate"].active;
                moduleEngine.Events["Activate"].guiActive = moduleEngine.Events["Activate"].active;
                moduleEngine.Events["Shutdown"].guiActive = !moduleEngine.Events["Activate"].active;

                //if (moduleEngine.Events["Activate"].active)
                //{
                //    //moduleEngine.Events["Activate"].active = false;
                //    moduleEngine.Events["Shutdown"].active = false;
                //    moduleEngine.Events["Activate"].guiActive = false;
                //    moduleEngine.Events["Shutdown"].guiActive = false;
                //}
                //else
                //{
                //    //moduleEngine.Events["Activate"].active = true;
                //    moduleEngine.Events["Shutdown"].active = true;
                //    moduleEngine.Events["Activate"].guiActive = true;
                //    moduleEngine.Events["Shutdown"].guiActive = true;
                //}

                //Debug.Log("CGF velCurveKeys: " + velCurveKeys);
                //Debug.Log("CGF atmCurveKeys: " + atmCurveKeys);
                Debug.Log(
                    "requestedThrottle: " + moduleEngine.requestedThrottle * 100 + "%" +
                    "\nmaxThrust: " + moduleEngine.maxThrust +
                    "\nresultingThrust: " + moduleEngine.resultingThrust +
                    "\nmaxFuelFlow: " + moduleEngine.maxFuelFlow +
                    "\nrequestedMassFlow: " + moduleEngine.requestedMassFlow +
                    "\nmaxFuelRate (calc): " + Calc.calcFuelRateFromFuelFlow(moduleEngine.maxFuelFlow, Density) +
                    "\nFuelRate (calc): " + Calc.calcFuelRateFromFuelFlow(moduleEngine.requestedMassFlow, Density) +
                    "\nWeighted Density of " + propList[selectedPropellant].Propellants + " is " + Density + "Kg/L"
                    );

                foreach (var propellant in moduleEngine.propellants)
                {
                    Debug.Log(
                        "foreach(var propellant in moduleEngine.propellants)" +
                        "\nPropellant: " + propellant.name +
                        "\nratio: " + propellant.ratio +
                        "\ndrawStackGauge: " + propellant.drawStackGauge +
                        "\nignoreForISP: " + propellant.ignoreForIsp);
                }


                //for (int j = 0; j < moduleEngine.atmosphereCurve.Curve.length; j++)
                //{
                //    Debug.Log(moduleEngine.atmosphereCurve.Curve[j].time + ", " + moduleEngine.atmosphereCurve.Curve[j].value);
                //}

                //DEBUG

                /*i = 0;
                 * float CurveTimeValue = 0;
                 * foreach (Keyframe key in moduleEngine.atmosphereCurve.Curve.keys)
                 * {
                 *  Debug.Log("atmosphereKey[" + i + "]: " + key.time + " " + key.value + " " + key.inTangent + " " + key.outTangent);
                 *  if (CurveTimeValue < key.value) { CurveTimeValue = key.value;  }
                 *  i++;
                 * }*/
                Debug.Log(MiscFx.KeyFrameGetToCFG(moduleEngine.atmosphereCurve.Curve.keys, "atmosphereKeys --> "));

                /*Debug.Log(
                 *  "ISP: " + CurveTimeValue +
                 *  "\nmaxFuelRate should be: " + Calc.calcFuelFlow(moduleEngine.maxThrust, Density, CurveTimeValue)
                 * );*/
                Debug.Log(MiscFx.KeyFrameGetToCFG(moduleEngine.atmCurve.Curve.keys, "atmCurveKeys --> "));
                Debug.Log(MiscFx.KeyFrameGetToCFG(moduleEngine.velCurve.Curve.keys, "velCurveKeys --> "));


                foreach (var engineEvent in moduleEngine.Events)
                {
                    Debug.Log("moduleEngine.Events" +
                              "\nGUIName: " + engineEvent.GUIName +
                              "\nid: " + engineEvent.id +
                              "\nname: " + engineEvent.name +
                              "\nactive: " + engineEvent.active +
                              "\nassigned: " + engineEvent.assigned +
                              "\ncategory: " + engineEvent.category +
                              "\nexternalToEVAOnly: " + engineEvent.externalToEVAOnly +
                              "\nguiActive: " + engineEvent.guiActive +
                              "\nguiActiveEditor: " + engineEvent.guiActiveEditor +
                              "\nguiActiveUncommand: " + engineEvent.guiActiveUncommand +
                              "\nguiActiveUnfocused: " + engineEvent.guiActiveUnfocused +
                              "\nguiIcon: " + engineEvent.guiIcon +
                              "\nunfocusedRange: " + engineEvent.unfocusedRange);
                }
            }

            /*
             * foreach (var bodyItem in FlightGlobals.Bodies)
             * {
             *  Debug.Log("Planet stats -->" +
             *      "\nBodyName: " + bodyItem.bodyName +
             *      "\nRadius: " + bodyItem.Radius +
             *      "\nsphereOfInfluence: " + bodyItem.sphereOfInfluence +
             *      "\nGetInstanceID: " + bodyItem.GetInstanceID() +
             *      "\natmospherePressureCurve:" + MiscFx.KeyFrameGetToCFG(bodyItem.atmospherePressureCurve.Curve.keys, "bodyItem.atmospherePressureCurve.Curve.keys --> ")
             *      );
             *
             *  //Clear string Builder
             *  //BuildString.Length = 0;
             *  //BuildString.Capacity = 16;
             * }
             */
        }
コード例 #3
0
        public void DEBUG_ENGINESSWITCH()
        {
            initializeSettings();
            PhysicsUtilities Calc   = new PhysicsUtilities();
            Utilities        MiscFx = new Utilities();

            //System.Text.StringBuilder BuildString = new System.Text.StringBuilder();
            //float Density = propList[selectedPropellant].propDensity;
            //int i = 0;

            foreach (var moduleEngine in ModuleEngines)
            {
                //Debug.Log("CGF velCurveKeys: " + velCurveKeys);
                //Debug.Log("CGF atmCurveKeys: " + atmCurveKeys);
                Debug.Log(
                    "\nSome key information on moduleengine: " + moduleEngine.GUIName +
                    "\nrequestedThrottle: " + moduleEngine.requestedThrottle * 100 + "%" +
                    "\nmaxThrust: " + moduleEngine.maxThrust +
                    "\nresultingThrust: " + moduleEngine.resultingThrust +
                    "\nmaxFuelFlow: " + moduleEngine.maxFuelFlow +
                    "\nrequestedMassFlow: " + moduleEngine.requestedMassFlow
                    //"\nmaxFuelRate (calc): " + Calc.calcFuelRateFromfuelFlow(moduleEngine.maxFuelFlow, Density) +
                    //"\nFuelRate (calc): " + Calc.calcFuelRateFromfuelFlow(moduleEngine.requestedMassFlow, Density)
                    //"\nWeighted Density of " + propList[selectedPropellant].Propellants + " is " + Density + "Kg/L"
                    );

                foreach (var propellant in moduleEngine.propellants)
                {
                    Debug.Log(
                        "\nforeach(var propellant in moduleEngine.propellants)" +
                        "\nPropellant: " + propellant.name +
                        "\nratio: " + propellant.ratio +
                        "\ndrawStackGauge: " + propellant.drawStackGauge +
                        "\nignoreForISP: " + propellant.ignoreForIsp);
                }


                //for (int j = 0; j < moduleEngine.atmosphereCurve.Curve.length; j++)
                //{
                //    Debug.Log(moduleEngine.atmosphereCurve.Curve[j].time + ", " + moduleEngine.atmosphereCurve.Curve[j].value);
                //}

                //DEBUG

                /*i = 0;
                 * float CurveTimeValue = 0;
                 * foreach (Keyframe key in moduleEngine.atmosphereCurve.Curve.keys)
                 * {
                 *  Debug.Log("atmosphereKey[" + i + "]: " + key.time + " " + key.value + " " + key.inTangent + " " + key.outTangent);
                 *  if (CurveTimeValue < key.value) { CurveTimeValue = key.value;  }
                 *  i++;
                 * }*/
                Debug.Log(MiscFx.KeyFrameGetToCFG(moduleEngine.atmosphereCurve.Curve.keys, "atmosphereKeys --> "));

                /*Debug.Log(
                 *  "ISP: " + CurveTimeValue +
                 *  "\nmaxFuelRate should be: " + Calc.calcFuelFlow(moduleEngine.maxThrust, Density, CurveTimeValue)
                 * );*/
                Debug.Log(MiscFx.KeyFrameGetToCFG(moduleEngine.atmCurve.Curve.keys, "atmCurveKeys --> "));
                Debug.Log(MiscFx.KeyFrameGetToCFG(moduleEngine.velCurve.Curve.keys, "velCurveKeys --> "));

                Debug.Log(
                    "Events for the following engine" +
                    "\nmoduleEngine.GUIName" + moduleEngine.GUIName
                    );
                foreach (var engineEvent in moduleEngine.Events)
                {
                    Debug.Log(
                        "\nmoduleEngine.Events" +
                        "\nGUIName: " + engineEvent.GUIName +
                        "\nid: " + engineEvent.id +
                        "\nname: " + engineEvent.name +
                        "\nactive: " + engineEvent.active +
                        "\nassigned: " + engineEvent.assigned +
                        "\ncategory: " + engineEvent.category +
                        "\nexternalToEVAOnly: " + engineEvent.externalToEVAOnly +
                        "\nguiActive: " + engineEvent.guiActive +
                        "\nguiActiveEditor: " + engineEvent.guiActiveEditor +
                        "\nguiActiveUncommand: " + engineEvent.guiActiveUncommand +
                        "\nguiActiveUnfocused: " + engineEvent.guiActiveUnfocused +
                        "\nguiIcon: " + engineEvent.guiIcon +
                        "\nunfocusedRange: " + engineEvent.unfocusedRange +
                        "\n");
                }

                for (int i = 0; i < moduleEngine.Fields.Count; i++)
                {
                    //moduleEngine.Fields[i].guiName;

                    if (moduleEngine.Fields[i].guiActive)
                    {
                        Debug.Log(
                            "\nmoduleEngine.Fields[" + i + "]" +
                            "\nguiName: " + moduleEngine.Fields[i].guiName +
                            "\nname: " + moduleEngine.Fields[i].name +
                            "\noriginalValue: " + moduleEngine.Fields[i].originalValue +
                            "\nisPersistant: " + moduleEngine.Fields[i].isPersistant +
                            "\nguiActive: " + moduleEngine.Fields[i].guiActive +
                            "\nguiActiveEditor: " + moduleEngine.Fields[i].guiActiveEditor +
                            "\nguiFormat: " + moduleEngine.Fields[i].guiFormat +
                            "\nguiUnits: " + moduleEngine.Fields[i].guiUnits +
                            "\nHasInterface: " + moduleEngine.Fields[i].HasInterface +
                            "\nhost: " + moduleEngine.Fields[i].host +
                            "\nuiControlEditor: " + moduleEngine.Fields[i].uiControlEditor +
                            "\nuiControlFlight: " + moduleEngine.Fields[i].uiControlFlight +
                            "\nuiControlOnly: " + moduleEngine.Fields[i].uiControlOnly +
                            "\n");
                    }
                }
                for (int i = 0; i < moduleEngine.Actions.Count; i++)
                {
                    //moduleEngine.Fields[i].guiName;

                    //if (moduleEngine.Actions[i].active)
                    //{
                    Debug.Log(
                        "\nmoduleEngine.Actions[" + i + "]" +
                        "\nguiName: " + moduleEngine.Actions[i].guiName +
                        "\nname: " + moduleEngine.Actions[i].name +
                        "\noriginalValue: " + moduleEngine.Actions[i].actionGroup +
                        "\nisPersistant: " + moduleEngine.Actions[i].active +
                        "\nguiActive: " + moduleEngine.Actions[i].defaultActionGroup +
                        "\nguiActiveEditor: " + moduleEngine.Actions[i].listParent +
                        "\n");
                    //}
                }

                //foreach (var engineField in moduleEngine.Fields)
                //{
                //    Debug.Log("moduleEngine.Fields" +
                //        "\nengineField: " + engineField
                //        );
                //}
            }

            /*
             * foreach (var bodyItem in FlightGlobals.Bodies)
             * {
             *  Debug.Log("Planet stats -->" +
             *      "\nBodyName: " + bodyItem.bodyName +
             *      "\nRadius: " + bodyItem.Radius +
             *      "\nsphereOfInfluence: " + bodyItem.sphereOfInfluence +
             *      "\nGetInstanceID: " + bodyItem.GetInstanceID() +
             *      "\natmospherePressureCurve:" + MiscFx.KeyFrameGetToCFG(bodyItem.atmospherePressureCurve.Curve.keys, "bodyItem.atmospherePressureCurve.Curve.keys --> ")
             *      );
             *
             *  //Clear string Builder
             *  //BuildString.Length = 0;
             *  //BuildString.Capacity = 16;
             * }
             */
        }