コード例 #1
0
ファイル: HeatTime.cs プロジェクト: lcrumbling/DerbyRacing2
        public void Save(SQLiteConnection db)
        {
            HeatTime re = db.Find <HeatTime>(x => x.HeatTimeID == this.HeatTimeID);

            if (re == null)
            {
                db.Insert(this);
            }
            else
            {
                db.Update(this);
            }
        }
コード例 #2
0
        public void CreateHeats(SQLiteConnection db)
        {
            // each race must run on each lane once.
            // x lanes are available to race on simultaneously
            // heatcount = racers * x / x = racers
            int HeatCount = this.Racers.Count;
            int iTracks   = this.TrackCount;

            //generate shuffled list of racers
            Random       rng            = new Random();
            List <Racer> shuffledRacers = this.Racers.Shuffle(rng).ToList();

            // create the heats + heat times
            for (int i = 0; i < HeatCount; i++)
            {
                RaceHeat h = new RaceHeat();
                h.EventID    = this.EventID;
                h.HeatID     = Guid.NewGuid();
                h.HeatNumber = (i + 1);
                this.Heats.Add(h);

                for (int j = 0; j < iTracks; j++)
                {
                    HeatTime ht = new HeatTime(this);
                    ht.HeatTimeID  = Guid.NewGuid();
                    ht.HeatID      = h.HeatID;
                    ht.TrackNumber = j + 1;
                    ht.RaceTime    = null;
                    ht.RacerID     = null;
                    h.HeatTimes.Add(ht);
                }
            }

            for (int i = 0; i < iTracks; i++)
            {
                using (IEnumerator <Racer> ienumShuffled = shuffledRacers.GetEnumerator())
                {
                    foreach (RaceHeat heat in this.Heats)
                    {
                        if (!ienumShuffled.MoveNext())
                        {
                            break;
                        }
                        HeatTime ht = heat.HeatTimes.First(x => x.TrackNumber == (i + 1));
                        ht.RacerID = ienumShuffled.Current.RacerID;
                    }
                }
                Racer[] rgShuffledRacers = shuffledRacers.ToArray();
                int     RotateBy         = HeatCount / iTracks;

                // if less tracks than racers, we'll run into an issue where we won't rotate
                if (RotateBy == 0)
                {
                    RotateBy = 1;
                }

                rgShuffledRacers.RotateLeft(RotateBy);
                shuffledRacers = new List <Racer>(rgShuffledRacers);
            }

#if DEBUG
            StringBuilder sb = new StringBuilder();
            foreach (RaceHeat rh in this.Heats)
            {
                sb.AppendFormat("Heat {0}:  ", rh.HeatNumber.ToString().PadLeft(2));
                foreach (HeatTime ht in rh.HeatTimes)
                {
                    sb.AppendFormat("({0}): {1} {2}. ", ht.TrackNumber, ht.Racer.FirstName, ht.Racer.LastName.Substring(0, 1));
                }
                sb.AppendLine();
            }
            //System.Diagnostics.Debug.Print(sb.ToString());
#endif
        }